Fixed question not being a question, "Emscriptem" and saying "cross-compiled" twice
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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7176bcab9e
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1 changed files with 2 additions and 2 deletions
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@ -11,7 +11,7 @@ option(JAPANESE "Enable the Japanese-language build" OFF)
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option(FIX_BUGS "Fix various bugs in the game" OFF)
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option(FIX_BUGS "Fix various bugs in the game" OFF)
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option(DEBUG_SAVE "Re-enable the ability to drag-and-drop save files onto the window" OFF)
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option(DEBUG_SAVE "Re-enable the ability to drag-and-drop save files onto the window" OFF)
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option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
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option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
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set(RENDERER "Texture" CACHE STRING "Which renderer the game should use: 'OpenGL3' for an OpenGL 3.2 renderer, 'Texture' for SDL2's hardware-accelerated Texture API, 'Surface' for SDL2's software-rendered Surface API or 'Software' for a handwritten software renderer ?")
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set(RENDERER "Texture" CACHE STRING "Which renderer the game should use, the options being : 'OpenGL3' for an OpenGL 3.2 renderer, 'Texture' for SDL2's hardware-accelerated Texture API, 'Surface' for SDL2's software-rendered Surface API and 'Software' for a handwritten software renderer ")
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project(CSE2 LANGUAGES C CXX)
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project(CSE2 LANGUAGES C CXX)
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@ -271,7 +271,7 @@ if(MSVC)
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target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions
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target_compile_definitions(CSE2 PRIVATE _CRT_SECURE_NO_WARNINGS) # Disable warnings that normally fire up on MSVC when using "unsafe" functions instead of using MSVC's "safe" _s functions
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endif()
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endif()
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# Build bin2h externally, so it isn't cross-compiled when we're cross-compiling CSE2 (Emscriptem, cross-gcc, mingw on Linux, etc.)
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# Build bin2h externally, so it isn't cross-compiled when CSE2 is (Emscripten, cross-gcc, mingw on Linux, etc.)
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include(ExternalProject)
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include(ExternalProject)
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ExternalProject_Add(bin2h
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ExternalProject_Add(bin2h
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