diff --git a/src/ArmsItem.cpp b/src/ArmsItem.cpp index b65c78e8..56597a2c 100644 --- a/src/ArmsItem.cpp +++ b/src/ArmsItem.cpp @@ -284,11 +284,7 @@ static void MoveCampCursor() else { // Switch to an item -#ifdef FIX_BUGS - PlaySoundObject(SND_SWITCH_WEAPON, 1); -#else - PlaySoundObject(SND_YES_NO_CHANGE_CHOICE, 1); // Pretty sure this is not intended -#endif + PlaySoundObject(SND_YES_NO_CHANGE_CHOICE, 1); if (item_num) StartTextScript(gItemData[gSelectedItem].code + 5000);