Added Dialog.cpp
The filename is a total guess, but Microsoft's own word for these menus is 'dialog', and these functions appear before the Draw.cpp functions (the source files are linked alphabetically).
This commit is contained in:
parent
2f56effc51
commit
d9043a7c49
6 changed files with 187 additions and 4 deletions
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@ -274,6 +274,9 @@
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<File
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RelativePath="..\src\Config.cpp">
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</File>
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<File
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RelativePath="..\src\Dialog.cpp">
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</File>
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<File
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RelativePath="..\src\Draw.cpp">
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</File>
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@ -507,6 +510,9 @@
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<File
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RelativePath="..\src\Config.h">
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</File>
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<File
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RelativePath="..\src\Dialog.h">
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</File>
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<File
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RelativePath="..\src\Draw.h">
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</File>
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@ -355,6 +355,22 @@ addr = 0x40AD60
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name = "DefaultConfigData"
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addr = 0x40AE30
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[[func]]
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name = "VersionDialog"
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addr = 0x40AEC0
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[[func]]
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name = "DebugMuteDialog"
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addr = 0x40AFC0
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[[func]]
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name = "DebugSaveDialog"
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addr = 0x40B1D0
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[[func]]
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name = "QuitDialog"
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addr = 0x40B290
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[[func]]
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name = "ActionStripper"
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addr = 0x40CF90
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157
src/Dialog.cpp
Normal file
157
src/Dialog.cpp
Normal file
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@ -0,0 +1,157 @@
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#include "Dialog.h"
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#include <stdio.h>
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#include "WindowsWrapper.h"
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#include "Generic.h"
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#include "Organya.h"
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#include "Profile.h"
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// All of the original names for the functions/variables in this file are unknown
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static const char *version_string =
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"version.%d.%d.%d.%d\r\n"
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"2004/12/20 - %04d/%02d/%02d\r\n"
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"Studio Pixel"
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;
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// TODO - Inaccurate stack frame
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BOOL __stdcall VersionDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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char string_buffer[104];
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int year;
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int month;
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int day;
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int version1;
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int version2;
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int version3;
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int version4;
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switch (Msg)
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{
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case WM_INITDIALOG:
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GetCompileDate(&year, &month, &day);
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GetCompileVersion(&version1, &version2, &version3, &version4);
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sprintf(string_buffer, version_string, version1, version2, version3, version4, year, month, day);
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SetDlgItemTextA(hWnd, 1011, string_buffer);
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CenterWindow(hWnd);
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return TRUE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case 1:
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EndDialog(hWnd, 1);
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break;
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}
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break;
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}
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return FALSE;
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}
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BOOL __stdcall DebugMuteDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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switch (Msg)
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{
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case WM_INITDIALOG:
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CenterWindow(hWnd);
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CheckDlgButton(hWnd, 1010, g_mute[0] != 0);
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CheckDlgButton(hWnd, 1018, g_mute[1] != 0);
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CheckDlgButton(hWnd, 1019, g_mute[2] != 0);
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CheckDlgButton(hWnd, 1020, g_mute[3] != 0);
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CheckDlgButton(hWnd, 1021, g_mute[4] != 0);
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CheckDlgButton(hWnd, 1022, g_mute[5] != 0);
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CheckDlgButton(hWnd, 1023, g_mute[6] != 0);
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CheckDlgButton(hWnd, 1024, g_mute[7] != 0);
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return TRUE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case 2:
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EndDialog(hWnd, 0);
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break;
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case 1:
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g_mute[0] = IsDlgButtonChecked(hWnd, 1010);
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g_mute[1] = IsDlgButtonChecked(hWnd, 1018);
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g_mute[2] = IsDlgButtonChecked(hWnd, 1019);
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g_mute[3] = IsDlgButtonChecked(hWnd, 1020);
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g_mute[4] = IsDlgButtonChecked(hWnd, 1021);
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g_mute[5] = IsDlgButtonChecked(hWnd, 1022);
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g_mute[6] = IsDlgButtonChecked(hWnd, 1023);
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g_mute[7] = IsDlgButtonChecked(hWnd, 1024);
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EndDialog(hWnd, 1);
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break;
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}
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break;
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}
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return FALSE;
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}
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BOOL __stdcall DebugSaveDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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char string[100];
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switch (Msg)
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{
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case WM_INITDIALOG:
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SetDlgItemTextA(hWnd, 1008, "000.dat");
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CenterWindow(hWnd);
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return TRUE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case 2:
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EndDialog(hWnd, 0);
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break;
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case 1:
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GetDlgItemTextA(hWnd, 1008, string, sizeof(string));
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SaveProfile(string);
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EndDialog(hWnd, 1);
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break;
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}
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break;
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}
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return FALSE;
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}
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BOOL __stdcall QuitDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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switch (Msg)
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{
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case WM_INITDIALOG:
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SetDlgItemTextA(hWnd, 1009, (LPCSTR)lParam);
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CenterWindow(hWnd);
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return TRUE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case 2:
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EndDialog(hWnd, 2);
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break;
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case 1:
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EndDialog(hWnd, 1);
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break;
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}
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break;
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}
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return FALSE;
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}
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2
src/Dialog.h
Normal file
2
src/Dialog.h
Normal file
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@ -0,0 +1,2 @@
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#pragma once
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@ -22,10 +22,6 @@
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#define VOLDUMMY 0xFF
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#define KEYDUMMY 0xFF
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#define MAXTRACK 16
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#define MAXMELODY 8
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#define MAXDRAM 8
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#define ALLOCNOTE 4096
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#define DEFVOLUME 200//255はVOLDUMMY。MAXは254
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@ -4,6 +4,12 @@
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#include "WindowsWrapper.h"
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#define MAXTRACK 16
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#define MAXMELODY 8
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#define MAXDRAM 8
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extern BOOL g_mute[MAXTRACK]; // Used by the debug Mute menu
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BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi);
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void OrganyaPlayData();
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void SetPlayPointer(long x);
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