This shouldn't be needed anymore
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@ -143,7 +143,6 @@ BOOL Backend_Init(SDL_Window *p_window)
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if (!GLEW_EXT_framebuffer_object)
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if (!GLEW_EXT_framebuffer_object)
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return FALSE;
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return FALSE;
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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