diff --git a/README.md b/README.md index 345e261d..933cb8ae 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -[![Build Status](https://travis-ci.com/Clownacy/Cave-Story-Engine-2.svg?branch=accurate)](https://travis-ci.com/Clownacy/Cave-Story-Engine-2) +[![Build Status](https://travis-ci.com/Clownacy/CSE2.svg?branch=accurate)](https://travis-ci.com/Clownacy/CSE2) ## Table of Contents @@ -6,12 +6,12 @@ This repo has multiple branches: Branch | Description --------|-------- -[accurate](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies. -[portable](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/portable) | This branch ports the engine away from WinAPI and DirectX, and addresses numerous portability issues, allowing it to run on other platforms. -[enhanced-lite](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced-lite) | Based on the `portable` branch, this branch is **intended for modders**, and adds several enhancements and features to the engine. -[enhanced](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced) | Based on the `enhanced-lite` branch, this branch is **intended for players**, and adds further enhancements and features to the engine. -[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained). -[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained). +[accurate](https://www.github.com/Clownacy/CSE2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies. +[portable](https://www.github.com/Clownacy/CSE2/tree/portable) | This branch ports the engine away from WinAPI and DirectX, and addresses numerous portability issues, allowing it to run on other platforms. +[enhanced-lite](https://www.github.com/Clownacy/CSE2/tree/enhanced-lite) | Based on the `portable` branch, this branch is **intended for modders**, and adds several enhancements and features to the engine. +[enhanced](https://www.github.com/Clownacy/CSE2/tree/enhanced) | Based on the `enhanced-lite` branch, this branch is **intended for players**, and adds further enhancements and features to the engine. +[emscripten](https://www.github.com/Clownacy/CSE2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained). +[wii](https://www.github.com/Clownacy/CSE2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained). # CSE2