Correct a typo
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@ -1,4 +1,4 @@
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// I would use -DUSE_OPENGLES2 when RENDERER=OpenGLES2 is passed instead, but CMake likes to rebuild the entire
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// project if I do that, and Make doesn't bother rebuilding anything at all. This method avoid both of those problems.
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// project if I do that, and Make doesn't bother rebuilding anything at all. This method avoids both of those problems.
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#define USE_OPENGLES2
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#include "OpenGL3.cpp"
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