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This branch is still a work-in-progress - a lot of this readme is outdated.
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All you really need to know is that this branch can only be compiled with MSVC2003 (and possibly newer versions), and that it has no outside dependencies.
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This branch is focussed on accuracy, down to using the original DirectX code.
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# Cave Story Engine 2
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Cave Story Engine 2 is a decompilation of Cave Story, ported from DirectX to SDL2.
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Cave Story Engine 2 is a decompilation of Cave Story.
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