From dad9dd6421c7be63987c7a05cd034a73b51cde3f Mon Sep 17 00:00:00 2001 From: Clownacy Date: Sat, 26 Sep 2020 23:19:17 +0100 Subject: [PATCH] Correct oversized OpenGL upscaled framebuffer --- src/Backends/Rendering/OpenGL3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 5800b918..4ff5e809 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -1078,7 +1078,7 @@ void RenderBackend_HandleWindowResize(size_t width, size_t height) if ((window_rect.right - window_rect.left) % framebuffer_surface->width != 0 || (window_rect.bottom - window_rect.top) % framebuffer_surface->height != 0) { - upscaled_framebuffer_surface = CreateSurface(upscaled_framebuffer_width, upscaled_framebuffer_height * upscale_factor, true); + upscaled_framebuffer_surface = CreateSurface(upscaled_framebuffer_width, upscaled_framebuffer_height, true); if (upscaled_framebuffer_surface == NULL) Backend_PrintError("Couldn't regenerate upscaled framebuffer");