Add option to disable DoConfig
Needed for console ports
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2 changed files with 15 additions and 11 deletions
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@ -15,6 +15,7 @@ set(ASSETS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/assets")
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option(JAPANESE "Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)" OFF)
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option(FIX_BUGS "Fix various bugs in the game" OFF)
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option(DEBUG_SAVE "Re-enable the ability to drag-and-drop save files onto the window" OFF)
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option(BUILD_DOCONFIG "Compile a DoConfig clone tool - not useful for console ports" ON)
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set(BACKEND_RENDERER "SDLTexture" CACHE STRING "Which renderer the game should use: 'OpenGL3' for an OpenGL 3.2 renderer, 'OpenGLES2' for an OpenGL ES 2.0 renderer, 'SDLTexture' for SDL2's hardware-accelerated Texture API, 'SDLSurface' for SDL2's software-rendered Surface API, or 'Software' for a handwritten software renderer")
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set(BACKEND_AUDIO "SDL2" CACHE STRING "Which audio backend the game should use: 'SDL2', 'miniaudio', or 'Null'")
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@ -625,16 +626,18 @@ endforeach()
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# DoConfig #
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############
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add_subdirectory("DoConfig")
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if(BUILD_DOCONFIG)
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add_subdirectory("DoConfig")
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# Name debug builds "DoConfig_debug", to distinguish them
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set_target_properties(DoConfig PROPERTIES DEBUG_OUTPUT_NAME "DoConfig_debug")
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# Name debug builds "DoConfig_debug", to distinguish them
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set_target_properties(DoConfig PROPERTIES DEBUG_OUTPUT_NAME "DoConfig_debug")
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# Send executable to the build_en/build_jp directory
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set_target_properties(DoConfig PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BUILD_DIRECTORY}
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)
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# Send executable to the build_en/build_jp directory
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set_target_properties(DoConfig PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${BUILD_DIRECTORY}
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BUILD_DIRECTORY}
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)
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endif()
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@ -67,6 +67,7 @@ Name | Function
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`-DJAPANESE=ON` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
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`-DFIX_BUGS=ON` | Fix various bugs in the game
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`-DDEBUG_SAVE=ON` | Re-enable the ability to drag-and-drop save files onto the window
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`-DBUILD_DOCONFIG=OFF` | Disable compiling the DoConfig tool (is not useful for console ports)
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`-DBACKEND_RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
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`-DBACKEND_RENDERER=OpenGLES2` | Use the hardware-accelerated OpenGL ES 2.0 renderer
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`-DBACKEND_RENDERER=SDLTexture` | Use the hardware-accelerated SDL2 Texture API renderer (default) (note: requires `-DBACKEND_PLATFORM=SDL2`)
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