3DS: Disable depth test

This commit is contained in:
Clownacy 2020-10-17 22:46:12 +01:00
parent 5d970e860c
commit dd0d453709

View file

@ -114,6 +114,8 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t scree
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
C3D_DepthTest(false, GPU_GEQUAL, GPU_WRITE_ALL);
screen_render_target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, -1);
if (screen_render_target != NULL)