From dd0d4537091f077321e1812acdb6ac4367e53052 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Sat, 17 Oct 2020 22:46:12 +0100 Subject: [PATCH] 3DS: Disable depth test --- src/Backends/Rendering/3DS.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Backends/Rendering/3DS.cpp b/src/Backends/Rendering/3DS.cpp index 007d74d3..11e3bd68 100644 --- a/src/Backends/Rendering/3DS.cpp +++ b/src/Backends/Rendering/3DS.cpp @@ -114,6 +114,8 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t scree C2D_Init(C2D_DEFAULT_MAX_OBJECTS); C2D_Prepare(); + C3D_DepthTest(false, GPU_GEQUAL, GPU_WRITE_ALL); + screen_render_target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, -1); if (screen_render_target != NULL)