diff --git a/src/Boss.cpp b/src/Boss.cpp index 86b17aec..498656e6 100644 --- a/src/Boss.cpp +++ b/src/Boss.cpp @@ -36,7 +36,9 @@ void InitBossChar(int code) void PutBossChar(int fx, int fy) { char a = 0; - for (int b = BOSS_MAX - 1; b >= 0; b--) + int b; + + for (b = BOSS_MAX - 1; b >= 0; --b) { if (gBoss[b].cond & 0x80) { @@ -78,17 +80,17 @@ void SetBossCharActNo(int a) void HitBossBullet() { - int bos; - int bul; - int bos_; BOOL bHit; + int bul; + int bos; + int bos_; - for (bos = 0; bos < BOSS_MAX; bos++) + for (bos = 0; bos < BOSS_MAX; ++bos) { if ((gBoss[bos].cond & 0x80) == 0) continue; - for (bul = 0; bul < BULLET_MAX; bul++) + for (bul = 0; bul < BULLET_MAX; ++bul) { if ((gBul[bul].cond & 0x80) == 0) continue; @@ -180,7 +182,7 @@ void HitBossBullet() } else { - if (!(gBul[bul].bbits & 0x10)) + if ((gBul[bul].bbits & 0x10) == 0) { SetCaret(gBul[bul].x, gBul[bul].y, 2, 2); PlaySoundObject(31, 1); @@ -224,11 +226,9 @@ void ActBossChar() gpBossFuncTbl[code_char](); - for (bos = 0; bos < BOSS_MAX; bos++) - { + for (bos = 0; bos < BOSS_MAX; ++bos) if (gBoss[bos].shock) - gBoss[bos].shock--; - } + --gBoss[bos].shock; } void HitBossMap() @@ -275,7 +275,7 @@ void HitBossMap() offy[14] = -1; offy[15] = -1; - for (b = 0; b < BOSS_MAX; b++) + for (b = 0; b < BOSS_MAX; ++b) { int judg; @@ -299,7 +299,7 @@ void HitBossMap() } gBoss[b].flag = 0; - for (j = 0; j < judg; j++) + for (j = 0; j < judg; ++j) { atrb[j] = GetAttribute(x + offx[j], y + offy[j]);