Missed some matrix code

This commit is contained in:
Clownacy 2019-07-31 06:36:13 +00:00
parent 74c29dbe3c
commit e447c9fb92

View file

@ -228,8 +228,6 @@ void Backend_DrawScreen(void)
glViewport(0, 0, framebuffer_surface.width, framebuffer_surface.height); glViewport(0, 0, framebuffer_surface.width, framebuffer_surface.height);
// Draw framebuffer to screen // Draw framebuffer to screen
glLoadIdentity();
glBindTexture(GL_TEXTURE_2D, framebuffer_surface.texture_id); glBindTexture(GL_TEXTURE_2D, framebuffer_surface.texture_id);
texture_coordinate_buffer[0][0] = 0.0f; texture_coordinate_buffer[0][0] = 0.0f;