Merge pull request #58 from Clownacy/master
Cleanup, ARM Linux portability improvements, an accuracy fix, and dependency generation
This commit is contained in:
commit
e796a55a75
6 changed files with 25 additions and 19 deletions
31
Makefile
31
Makefile
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@ -1,14 +1,14 @@
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ifeq ($(RELEASE), 1)
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CXXFLAGS := -O3 -s
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CXXFLAGS = -O3 -s
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FILENAME_DEF = release
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else
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CXXFLAGS := -O0 -g
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CXXFLAGS = -O0 -g
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FILENAME_DEF = debug
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endif
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ifeq ($(JAPANESE), 1)
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CXXFLAGS += -DJAPANESE
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LIBS += -liconv
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ifeq ($(RELEASE), 1)
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FILENAME_DEF = releasejp
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else
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@ -26,16 +26,20 @@ ifeq ($(WINDOWS), 1)
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ifeq ($(CONSOLE), 1)
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CXXFLAGS += -mconsole
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endif
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ifeq ($(JAPANESE), 1)
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LIBS += -liconv
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endif
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CXXFLAGS += -DWINDOWS
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LIBS += -lkernel32
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endif
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CXXFLAGS += `sdl2-config --cflags` `pkg-config freetype2 --cflags`
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CXXFLAGS += `sdl2-config --cflags` `pkg-config freetype2 --cflags` -MMD -MP -MF $@.d
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LIBS += `sdl2-config --static-libs` `pkg-config freetype2 --libs`
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ifeq ($(STATIC), 1)
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CXXFLAGS += -static
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LIBS += -lharfbuzz -lfreetype -lbz2 -lpng -lz -lgraphite2 -lRpcrt4 -lDwrite -lusp10
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CXXFLAGS += -static
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LIBS += -lharfbuzz -lfreetype -lbz2 -lpng -lz -lgraphite2 -lRpcrt4 -lDwrite -lusp10
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endif
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# For an accurate result to the original's code, compile in alphabetical order
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@ -186,27 +190,28 @@ ifneq ($(WINDOWS), 1)
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endif
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OBJECTS = $(addprefix obj/$(FILENAME)/, $(addsuffix .o, $(SOURCES)))
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DEPENDENCIES = $(addprefix obj/$(FILENAME)/, $(addsuffix .o.d, $(SOURCES)))
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ifeq ($(WINDOWS), 1)
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OBJECTS += obj/$(FILENAME)/win_icon.o
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OBJECTS += obj/$(FILENAME)/win_icon.o
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endif
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all: build/$(FILENAME)
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build/$(FILENAME): $(OBJECTS)
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@mkdir -p $(@D)
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@g++ $(CXXFLAGS) $^ -o $@ $(LIBS)
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@$(CXX) $(CXXFLAGS) $^ -o $@ $(LIBS)
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@echo Finished compiling: $@
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obj/$(FILENAME)/%.o: src/%.cpp
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@mkdir -p $(@D)
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@echo Compiling $^
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@g++ $(CXXFLAGS) $^ -o $@ -c
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@echo Compiling $<
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@$(CXX) $(CXXFLAGS) $< -o $@ -c
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obj/$(FILENAME)/Resource.o: src/Resource.cpp $(addprefix src/Resource/, $(addsuffix .h, $(RESOURCES)))
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@mkdir -p $(@D)
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@echo Compiling $<
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@g++ $(CXXFLAGS) $< -o $@ -c
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@$(CXX) $(CXXFLAGS) $< -o $@ -c
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src/Resource/%.h: res/% obj/bin2h
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@mkdir -p $(@D)
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@ -216,7 +221,9 @@ src/Resource/%.h: res/% obj/bin2h
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obj/bin2h: res/bin2h.c
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@mkdir -p $(@D)
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@echo Compiling $^
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@gcc -O3 -s -static $^ -o $@
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@$(CC) -O3 -s -static $^ -o $@
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include $(wildcard $(DEPENDENCIES))
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obj/$(FILENAME)/win_icon.o: res/ICON/ICON.rc res/ICON/0.ico res/ICON/ICON_MINI.ico
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@mkdir -p $(@D)
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@ -16,7 +16,7 @@ bool GetCompileVersion(int *v1, int *v2, int *v3, int *v4)
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bool CheckFileExists(const char *name)
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{
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char path[PATH_LENGTH];
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sprintf(path, "%s\\%s", gModulePath, name);
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sprintf(path, "%s/%s", gModulePath, name);
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FILE *file = fopen(path, "rb");
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if (file)
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@ -280,7 +280,6 @@ int main(int argc, char *argv[])
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}
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//Create window
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl");
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gWindow = SDL_CreateWindow(lpWindowName, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, gWindowWidth, gWindowHeight, bFullscreen ? SDL_WINDOW_FULLSCREEN : 0);
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if (gWindow)
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@ -260,9 +260,9 @@ void ActNpc104(NPCHAR *npc)
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if (bJump)
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{
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if (gMC.x > npc->x)
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npc->direct = 0;
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else
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npc->direct = 2;
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else
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npc->direct = 0;
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npc->act_no = 10;
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npc->ani_no = 2;
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@ -272,7 +272,7 @@ void ActNpc104(NPCHAR *npc)
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PlaySoundObject(30, 1);
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if (npc->direct == 0)
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npc->xm = -0x200u;
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npc->xm = -0x200;
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else
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npc->xm = 0x200;
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}
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@ -6,7 +6,7 @@
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#include "WindowsWrapper.h"
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static char gWaveModelTable[6][256];
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static signed char gWaveModelTable[6][256];
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void MakeWaveTables(void)
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{
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@ -323,7 +323,7 @@ size_t MakePixToneObject(const PIXTONEPARAMETER *ptp, int ptp_num, int no)
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if (pcm_buffer[j] + mixed_pcm_buffer[j] - 0x100 < -0x7F)
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mixed_pcm_buffer[j] = 0;
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else if (pcm_buffer[j] + mixed_pcm_buffer[j] - 0x100 > 0x7F)
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mixed_pcm_buffer[j] = -1;
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mixed_pcm_buffer[j] = 0xFF;
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else
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mixed_pcm_buffer[j] += pcm_buffer[j] + -0x80;
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}
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