Removed the alpha channel from the surfaces
It's not needed here, where we use a colour-key instead. The enhanced branch will need it though.
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c9b681299c
commit
e864f7e142
2 changed files with 11 additions and 18 deletions
17
src/Draw.cpp
17
src/Draw.cpp
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@ -170,7 +170,7 @@ BOOL MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no)
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else
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{
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//Create surface
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surf[surf_no].surface = SDL_CreateRGBSurfaceWithFormat(0, bxsize * magnification, bysize * magnification, 0, SDL_PIXELFORMAT_RGBA32);
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surf[surf_no].surface = SDL_CreateRGBSurfaceWithFormat(0, bxsize * magnification, bysize * magnification, 0, SDL_PIXELFORMAT_RGB24);
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SDL_SetSurfaceBlendMode(surf[surf_no].surface, SDL_BLENDMODE_NONE);
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if (surf[surf_no].surface == NULL)
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@ -208,7 +208,7 @@ static void FlushSurface(Surface_Ids surf_no)
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{
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for (int w = 0; w < surf[surf_no].surface->w; ++w)
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{
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unsigned char *src_pixel = (unsigned char*)surf[surf_no].surface->pixels + (h * surf[surf_no].surface->pitch) + (w * 4);
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unsigned char *src_pixel = (unsigned char*)surf[surf_no].surface->pixels + (h * surf[surf_no].surface->pitch) + (w * 3);
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unsigned char *dst_pixel = (unsigned char*)raw_pixels + (h * pitch) + (w * 4);
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dst_pixel[0] = src_pixel[0];
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@ -285,14 +285,13 @@ static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface)
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*dst_ptr++ = src_ptr[0];
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*dst_ptr++ = src_ptr[1];
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*dst_ptr++ = src_ptr[2];
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*dst_ptr++ = src_ptr[3];
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}
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src_ptr += 4;
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src_ptr += 3;
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}
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for (int i = 1; i < magnification; ++i)
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memcpy(dst_row + i * surf[surf_no].surface->pitch, dst_row, surf[surf_no].surface->w * 4);
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memcpy(dst_row + i * surf[surf_no].surface->pitch, dst_row, surf[surf_no].surface->w * 3);
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}
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SDL_FreeSurface(converted_surface);
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@ -412,9 +411,9 @@ void BackupSurface(Surface_Ids surf_no, RECT *rect)
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SDL_GetRendererOutputSize(gRenderer, &w, &h);
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//Get texture of what's currently rendered on screen
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 0, SDL_PIXELFORMAT_RGBA32);
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 0, SDL_PIXELFORMAT_RGB24);
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SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
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SDL_RenderReadPixels(gRenderer, NULL, SDL_PIXELFORMAT_RGBA32, surface->pixels, surface->pitch);
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SDL_RenderReadPixels(gRenderer, NULL, SDL_PIXELFORMAT_RGB24, surface->pixels, surface->pitch);
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//Get rects
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SDL_Rect frameRect = RectToSDLRectScaled(rect);
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@ -605,8 +604,8 @@ void PutText(int x, int y, const char *text, uint32_t color)
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int surface_width, surface_height;
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SDL_GetRendererOutputSize(gRenderer, &surface_width, &surface_height);
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, surface_width, surface_height, 0, SDL_PIXELFORMAT_RGBA32);
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SDL_RenderReadPixels(gRenderer, NULL, SDL_PIXELFORMAT_RGBA32, surface->pixels, surface->pitch);
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, surface_width, surface_height, 0, SDL_PIXELFORMAT_RGB24);
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SDL_RenderReadPixels(gRenderer, NULL, SDL_PIXELFORMAT_RGB24, surface->pixels, surface->pitch);
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DrawText(gFont, surface, x * magnification, y * magnification, color, text, strlen(text));
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12
src/Font.cpp
12
src/Font.cpp
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@ -1815,15 +1815,13 @@ void DrawText(FontObject *font_object, SDL_Surface *surface, int x, int y, unsig
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if (font_pixel[0] || font_pixel[1] || font_pixel[2])
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{
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 4;
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 3;
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for (unsigned int j = 0; j < 3; ++j)
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{
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const double alpha = pow((font_pixel[j] / 255.0), 1.0 / 1.8); // Gamma correction
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surface_pixel[j] = (unsigned char)((colours[j] * alpha) + (surface_pixel[j] * (1.0 - alpha))); // Alpha blending
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}
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surface_pixel[3] = 0xFF;
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}
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}
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}
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@ -1841,12 +1839,10 @@ void DrawText(FontObject *font_object, SDL_Surface *surface, int x, int y, unsig
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{
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const double alpha = pow((double)font_pixel / (converted.num_grays - 1), 1.0 / 1.8); // Gamma-corrected
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 4;
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 3;
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for (unsigned int j = 0; j < 3; ++j)
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surface_pixel[j] = (unsigned char)((colours[j] * alpha) + (surface_pixel[j] * (1.0 - alpha))); // Alpha blending
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surface_pixel[3] = 0xFF;
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}
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}
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}
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@ -1860,12 +1856,10 @@ void DrawText(FontObject *font_object, SDL_Surface *surface, int x, int y, unsig
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{
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if (converted.buffer[iy * converted.pitch + ix])
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{
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 4;
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unsigned char *surface_pixel = (unsigned char*)surface->pixels + (letter_y + iy) * surface->pitch + (letter_x + ix) * 3;
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for (unsigned int j = 0; j < 3; ++j)
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surface_pixel[j] = colours[j];
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surface_pixel[3] = 0xFF;
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}
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}
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}
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