Tweak MIN/MAX macros in software renderer
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1 changed files with 2 additions and 4 deletions
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#include "../../Resource.h"
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#include "../../Resource.h"
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#undef MIN
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#undef MAX
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define MAX(a,b) ((a) > (b) ? (a) : (b))
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typedef struct Backend_Surface
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typedef struct Backend_Surface
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{
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{
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