From f0273ecf3f0df7f8b9ee232de87af3cb789c699c Mon Sep 17 00:00:00 2001 From: Clownacy Date: Tue, 7 Jan 2020 06:52:36 +0000 Subject: [PATCH] More-accurate MyChar.cpp variable arrangement --- src/MyChar.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/src/MyChar.cpp b/src/MyChar.cpp index 583a87b8..57b5dc20 100644 --- a/src/MyChar.cpp +++ b/src/MyChar.cpp @@ -19,9 +19,6 @@ MYCHAR gMC; -int noise_no; -unsigned int noise_freq; - void InitMyChar(void) { memset(&gMC, 0, sizeof(MYCHAR)); @@ -253,8 +250,7 @@ void ActMyChar_Normal(BOOL bKey) int dash2; int resist; - int a; - int x; + int a, x; if (gMC.cond & 2) return; @@ -933,6 +929,8 @@ int GetUnitMyChar(void) void SetMyCharDirect(unsigned char dir) { + int i; + if (dir == 3) { gMC.cond |= 1; @@ -947,8 +945,6 @@ void SetMyCharDirect(unsigned char dir) } else { - int i; - for (i = 0; i < NPC_MAX; ++i) if (gNPC[i].code_event == dir) break; @@ -990,6 +986,9 @@ void ResetCheck(void) gMC.cond &= ~1; } +int noise_no; +unsigned int noise_freq; + void SetNoise(int no, int freq) { noise_freq = freq;