Removed bad omp (it doesn't actually improve anything, i did my measurements wrong)
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@ -207,9 +207,6 @@ ATTRIBUTE_HOT void Backend_Blit(Backend_Surface *source_surface, const RECT *rec
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// Do the actual blitting
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if (colour_key)
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{
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#ifdef USE_OPENMP
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#pragma omp for
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#endif
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for (long j = 0; j < rect_clamped.bottom - rect_clamped.top; ++j)
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{
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unsigned char *source_pointer = &source_surface->pixels[((rect_clamped.top + j) * source_surface->pitch) + (rect_clamped.left * 3)];
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