From f5480444641f82be6b6c4234e757fffb2afe5dbd Mon Sep 17 00:00:00 2001 From: Clownacy Date: Fri, 3 Apr 2020 18:05:41 +0100 Subject: [PATCH] Cleanup --- src/Backends/Rendering/SDLSurface.cpp | 3 +-- src/Backends/Rendering/SDLTexture.cpp | 3 +-- src/Backends/Rendering/Software.cpp | 3 +-- 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 5a7bfbd8..1d7b46aa 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -9,6 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" +#include "SDL2.h" typedef struct Backend_Surface { @@ -20,8 +21,6 @@ typedef struct Backend_Glyph SDL_Surface *sdlsurface; } Backend_Glyph; -extern SDL_Window *window; - static SDL_Surface *window_sdlsurface; static Backend_Surface framebuffer; diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index e06ca06f..b5fb61b3 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -13,6 +13,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" +#include "SDL2.h" #include "../../Draw.h" #include "../../Ending.h" #include "../../MapName.h" @@ -37,8 +38,6 @@ typedef struct Backend_Glyph unsigned int height; } Backend_Glyph; -extern SDL_Window *window; - static SDL_Renderer *renderer; static Backend_Surface framebuffer; diff --git a/src/Backends/Rendering/Software.cpp b/src/Backends/Rendering/Software.cpp index 5d5f32cf..e1ddbd8f 100644 --- a/src/Backends/Rendering/Software.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -9,6 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" +#include "SDL2.h" #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX(a, b) ((a) > (b) ? (a) : (b)) @@ -28,8 +29,6 @@ typedef struct Backend_Glyph unsigned int height; } Backend_Glyph; -extern SDL_Window *window; - static SDL_Surface *window_sdlsurface; static SDL_Surface *framebuffer_sdlsurface; static Backend_Surface framebuffer;