Shut up more Clang warnings
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567330cc5b
commit
f596f89736
5 changed files with 38 additions and 11 deletions
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@ -17,8 +17,13 @@ static void ActBoss01_12()
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{
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{
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int i;
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int i;
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RECT rcLeft[1] = {80, 56, 104, 72};
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RECT rcLeft[1] = {
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RECT rcRight[1] = {104, 56, 128, 72};
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{80, 56, 104, 72}
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};
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RECT rcRight[1] = {
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{104, 56, 128, 72}
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};
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for (i = 1; i < 3; ++i)
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for (i = 1; i < 3; ++i)
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{
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{
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@ -530,7 +530,9 @@ void ActNpc026(NPCHAR *npc)
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// Death trap
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// Death trap
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void ActNpc027(NPCHAR *npc)
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void ActNpc027(NPCHAR *npc)
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{
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{
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RECT rcLeft[1] = {96, 64, 128, 88};
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RECT rcLeft[1] = {
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{96, 64, 128, 88}
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};
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npc->rect = rcLeft[npc->ani_no];
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npc->rect = rcLeft[npc->ani_no];
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}
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}
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@ -783,8 +783,13 @@ void ActNpc130(NPCHAR *npc)
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// Puppy (sleeping)
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// Puppy (sleeping)
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void ActNpc131(NPCHAR *npc)
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void ActNpc131(NPCHAR *npc)
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{
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{
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RECT rcLeft[1] = {144, 144, 160, 160};
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RECT rcLeft[1] = {
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RECT rcRight[1] = {144, 160, 160, 176};
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{144, 144, 160, 160}
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};
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RECT rcRight[1] = {
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{144, 160, 160, 176}
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};
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if (++npc->act_wait > 100)
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if (++npc->act_wait > 100)
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{
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{
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@ -543,8 +543,13 @@ void ActNpc142(NPCHAR *npc)
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// Jenka (collapsed)
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// Jenka (collapsed)
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void ActNpc143(NPCHAR *npc)
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void ActNpc143(NPCHAR *npc)
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{
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{
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RECT rcLeft[1] = {208, 32, 224, 48};
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RECT rcLeft[1] = {
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RECT rcRight[1] = {208, 48, 224, 64};
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{208, 32, 224, 48}
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};
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RECT rcRight[1] = {
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{208, 48, 224, 64}
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};
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if (npc->direct == 0)
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if (npc->direct == 0)
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npc->rect = rcLeft[npc->ani_no];
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npc->rect = rcLeft[npc->ani_no];
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@ -662,8 +667,13 @@ void ActNpc144(NPCHAR *npc)
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// King's sword
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// King's sword
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void ActNpc145(NPCHAR *npc)
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void ActNpc145(NPCHAR *npc)
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{
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{
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RECT rcLeft[1] = {96, 32, 112, 48};
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RECT rcLeft[1] = {
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RECT rcRight[1] = {112, 32, 128, 48};
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{96, 32, 112, 48}
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};
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RECT rcRight[1] = {
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{112, 32, 128, 48}
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};
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switch (npc->act_no)
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switch (npc->act_no)
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{
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{
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@ -142,8 +142,13 @@ void ActNpc200(NPCHAR *npc)
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// Dragon Zombie (dead)
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// Dragon Zombie (dead)
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void ActNpc201(NPCHAR *npc)
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void ActNpc201(NPCHAR *npc)
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{
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{
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RECT rcLeft[1] = {200, 0, 240, 40};
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RECT rcLeft[1] = {
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RECT rcRight[1] = {200, 40, 240, 80};
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{200, 0, 240, 40}
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};
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RECT rcRight[1] = {
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{200, 40, 240, 80}
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};
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if (npc->direct == 0)
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if (npc->direct == 0)
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npc->rect = rcLeft[npc->ani_no];
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npc->rect = rcLeft[npc->ani_no];
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