Shut up more Clang warnings

This commit is contained in:
Clownacy 2019-10-29 12:20:48 +00:00
parent 567330cc5b
commit f596f89736
5 changed files with 38 additions and 11 deletions

View file

@ -17,8 +17,13 @@ static void ActBoss01_12()
{ {
int i; int i;
RECT rcLeft[1] = {80, 56, 104, 72}; RECT rcLeft[1] = {
RECT rcRight[1] = {104, 56, 128, 72}; {80, 56, 104, 72}
};
RECT rcRight[1] = {
{104, 56, 128, 72}
};
for (i = 1; i < 3; ++i) for (i = 1; i < 3; ++i)
{ {

View file

@ -530,7 +530,9 @@ void ActNpc026(NPCHAR *npc)
// Death trap // Death trap
void ActNpc027(NPCHAR *npc) void ActNpc027(NPCHAR *npc)
{ {
RECT rcLeft[1] = {96, 64, 128, 88}; RECT rcLeft[1] = {
{96, 64, 128, 88}
};
npc->rect = rcLeft[npc->ani_no]; npc->rect = rcLeft[npc->ani_no];
} }

View file

@ -783,8 +783,13 @@ void ActNpc130(NPCHAR *npc)
// Puppy (sleeping) // Puppy (sleeping)
void ActNpc131(NPCHAR *npc) void ActNpc131(NPCHAR *npc)
{ {
RECT rcLeft[1] = {144, 144, 160, 160}; RECT rcLeft[1] = {
RECT rcRight[1] = {144, 160, 160, 176}; {144, 144, 160, 160}
};
RECT rcRight[1] = {
{144, 160, 160, 176}
};
if (++npc->act_wait > 100) if (++npc->act_wait > 100)
{ {

View file

@ -543,8 +543,13 @@ void ActNpc142(NPCHAR *npc)
// Jenka (collapsed) // Jenka (collapsed)
void ActNpc143(NPCHAR *npc) void ActNpc143(NPCHAR *npc)
{ {
RECT rcLeft[1] = {208, 32, 224, 48}; RECT rcLeft[1] = {
RECT rcRight[1] = {208, 48, 224, 64}; {208, 32, 224, 48}
};
RECT rcRight[1] = {
{208, 48, 224, 64}
};
if (npc->direct == 0) if (npc->direct == 0)
npc->rect = rcLeft[npc->ani_no]; npc->rect = rcLeft[npc->ani_no];
@ -662,8 +667,13 @@ void ActNpc144(NPCHAR *npc)
// King's sword // King's sword
void ActNpc145(NPCHAR *npc) void ActNpc145(NPCHAR *npc)
{ {
RECT rcLeft[1] = {96, 32, 112, 48}; RECT rcLeft[1] = {
RECT rcRight[1] = {112, 32, 128, 48}; {96, 32, 112, 48}
};
RECT rcRight[1] = {
{112, 32, 128, 48}
};
switch (npc->act_no) switch (npc->act_no)
{ {

View file

@ -142,8 +142,13 @@ void ActNpc200(NPCHAR *npc)
// Dragon Zombie (dead) // Dragon Zombie (dead)
void ActNpc201(NPCHAR *npc) void ActNpc201(NPCHAR *npc)
{ {
RECT rcLeft[1] = {200, 0, 240, 40}; RECT rcLeft[1] = {
RECT rcRight[1] = {200, 40, 240, 80}; {200, 0, 240, 40}
};
RECT rcRight[1] = {
{200, 40, 240, 80}
};
if (npc->direct == 0) if (npc->direct == 0)
npc->rect = rcLeft[npc->ani_no]; npc->rect = rcLeft[npc->ani_no];