From f9de3f8216ac689ae78c8d061bfc94508b44acb5 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Fri, 12 Jul 2019 13:09:08 +0100 Subject: [PATCH] Added another bugfix This was causing MSVC debug builds to raise a warning whenever a save was loaded. --- src/Game.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Game.cpp b/src/Game.cpp index 23de4709..fcedce7a 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -559,6 +559,10 @@ int ModeAction(HWND hWnd) ActBullet(); ActCaret(); MoveFrame3(); +#ifdef FIX_BUGS + // ActFlash uses frame_x and frame_y uninitialised + GetFramePosition(&frame_x, &frame_y); +#endif ActFlash(frame_x, frame_y); if (g_GameFlags & 2)