Added another bugfix
This was causing MSVC debug builds to raise a warning whenever a save was loaded.
This commit is contained in:
parent
97acb292bb
commit
f9de3f8216
1 changed files with 4 additions and 0 deletions
|
@ -559,6 +559,10 @@ int ModeAction(HWND hWnd)
|
||||||
ActBullet();
|
ActBullet();
|
||||||
ActCaret();
|
ActCaret();
|
||||||
MoveFrame3();
|
MoveFrame3();
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
// ActFlash uses frame_x and frame_y uninitialised
|
||||||
|
GetFramePosition(&frame_x, &frame_y);
|
||||||
|
#endif
|
||||||
ActFlash(frame_x, frame_y);
|
ActFlash(frame_x, frame_y);
|
||||||
|
|
||||||
if (g_GameFlags & 2)
|
if (g_GameFlags & 2)
|
||||||
|
|
Loading…
Add table
Reference in a new issue