Added another bugfix

This was causing MSVC debug builds to raise a warning whenever a save
was loaded.
This commit is contained in:
Clownacy 2019-07-12 13:09:08 +01:00
parent 97acb292bb
commit f9de3f8216

View file

@ -559,6 +559,10 @@ int ModeAction(HWND hWnd)
ActBullet();
ActCaret();
MoveFrame3();
#ifdef FIX_BUGS
// ActFlash uses frame_x and frame_y uninitialised
GetFramePosition(&frame_x, &frame_y);
#endif
ActFlash(frame_x, frame_y);
if (g_GameFlags & 2)