More-accurate Frame.cpp variable arrangement

This commit is contained in:
Clownacy 2020-01-07 06:09:46 +00:00
parent e0a8bd5114
commit fb64e057ca

View file

@ -112,12 +112,13 @@ void GetFramePosition(int *fx, int *fy)
void SetFramePosition(int fx, int fy)
{
short map_w, map_l;
// End quake
gFrame.quake = 0;
gFrame.quake2 = 0;
// Move frame position
short map_w, map_l;
GetMapData(0, &map_w, &map_l);
gFrame.x = fx;
@ -186,11 +187,12 @@ void SetFramePosition(int fx, int fy)
void SetFrameMyChar(void)
{
// Move frame position
int mc_x, mc_y;
short map_w, map_l;
// Move frame position
GetMyCharPosition(&mc_x, &mc_y);
short map_w, map_l;
GetMapData(0, &map_w, &map_l);
gFrame.x = mc_x - ((WINDOW_WIDTH / 2) * 0x200);