Add missing options to the readme

This commit is contained in:
Clownacy 2019-04-29 14:36:18 +01:00
parent 58d7fb2ca7
commit fdb2177879
2 changed files with 5 additions and 3 deletions

View file

@ -7,7 +7,7 @@ endif()
option(JAPANESE "Enable the Japanese-language build" OFF)
option(FIX_BUGS "Fix certain bugs (see src/Bug Fixes.txt)" OFF)
option(NONPORTABLE "Enable bits of code that aren't portable, but are what the original game used" OFF)
option(FORCE_LOCAL_LIBS "Ignore system libraries, and compile the statically-linked local copies instead" OFF)
option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
# Default to Release build
if(NOT CMAKE_BUILD_TYPE)

View file

@ -28,8 +28,10 @@ cmake .. -DCMAKE_BUILD_TYPE=Release
```
You can also add the following flags:
* `-DJAPANESE=On` - Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
* `-DFIX_BUGS=On` - Fix bugs in the game (see [src/Bug Fixes.txt](src/Bug%20Fixes.txt))
* `-DJAPANESE=ON` - Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
* `-DFIX_BUGS=ON` - Fix bugs in the game (see [src/Bug Fixes.txt](src/Bug%20Fixes.txt))
* `-DNONPORTABLE=ON` - Enable bits of code that aren't portable, but are what the original game used
* `-DFORCE_LOCAL_LIBS=ON` - Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones
Then compile CSE2 with this command: