diff --git a/src/Font.cpp b/src/Font.cpp index 34a8993b..7c8972a1 100644 --- a/src/Font.cpp +++ b/src/Font.cpp @@ -23,6 +23,7 @@ // blending instead of colour-keying. // If you'd like to enable the buggy anti-aliasing, then uncomment the following line. +// This only works if 'FREETYPE_FONTS' is enabled! //#define ENABLE_FONT_ANTIALIASING // This controls however many glyphs (letters) the game can cache in VRAM at once