Commit graph

17 commits

Author SHA1 Message Date
Clownacy
15cfad01af Disable sub-pixel rendering in local FreeType 2020-02-01 22:40:21 +00:00
Clownacy
e3cd7ce353 Add glyph-batching to OpenGL renderer
Unfortunately, sub-pixel font rendering had to go. It wasn't portable
anyway (not every display is an LCD with R->G->B ordering).
2020-02-01 22:37:59 +00:00
Clownacy
cf8977207e Stop using SDL for .bmp decoding
Now it uses stb_image instead
2020-01-26 19:47:50 +00:00
Clownacy
f0d1706907 Fix SDL2 compilation when path contains a space
https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/fix-space-in-path.patch

Hope this gets fixed upstream. This is a dumb bug.
2020-01-16 15:25:25 +00:00
Clownacy
5a72140a5d Rename glad.cpp back to glad.c 2020-01-15 07:31:35 +00:00
Clownacy
d76b074aa0 Switched from GLEW to GLAD
One less set of license obligations to satisfy (GLAD-generated files
are public-domain).
2020-01-15 07:11:43 +00:00
Clownacy
bcc970c9d7 Revert "Remove the 'external' folder"
This reverts commit 10214f8f45.

The CMake build needs this.
2019-09-05 12:50:21 +00:00
Clownacy
10214f8f45 Remove the 'external' folder
This branch doesn't have any dependencies outside of what Windows
provides.
2019-09-05 12:43:20 +00:00
Clownacy
cb4a9d40b9 Added missing GLEW headers 2019-08-15 18:45:45 +00:00
Clownacy
cdbcd5f6c3 Added a local copy of GLEW 2019-08-10 21:47:06 +01:00
Clownacy
b56a49a1d5 Reapply SDL2 modifications
The prevents Windows builds from leaking SDL2's exports
2019-08-01 13:37:12 +00:00
Clownacy
ff61c099df Updated SDL2 to 2.0.10
Will reapply my modifications in the next commit
2019-08-01 13:36:19 +00:00
Clownacy
6d8c5c1d75 Updated local copy of Freetype to 2.10.1 2019-08-01 13:29:28 +00:00
Clownacy
6288ec0355 Made DoConfig self-contained 2019-05-02 18:20:47 +01:00
Clownacy
6209661c76 Fixed SDL2 exporting DLL symbols in static builds 2019-04-26 03:42:57 +01:00
Clownacy
0e99e77337 Enabled subpixel rendering in the local copy of FreeType
This makes the text resemble the ClearType text rendered by Windows
in the vanilla game.
2019-04-26 02:54:30 +01:00
Clownacy
ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00