Commit graph

5 commits

Author SHA1 Message Date
Clownacy
dfe2ec83ae Made Flash.cpp *really* accurate
So I found out that the orignal EXE was compiled with Visual Studio .NET
2003, thanks to its Rich Header. With this compiler, I can create the
exact same assembly code as the EXE.

Using this, I found a bunch of inaccuracies in Flash.cpp, as a small
test. I'll come back to this later, once the rest of the game is
complete, but until then, here's a small taster.
2019-02-08 16:38:27 +00:00
cuckydev
51638079c7 worked on npc stuff 2019-01-22 22:04:35 -05:00
cuckydev
c84f49f1dc wip 2019-01-16 22:48:21 -05:00
cuckydev
c6e3fa8685 working on draw stuff (doesn't compile) 2019-01-12 00:37:07 -05:00
cuckydev
b117a7a1bc
Initial Commit 2019-01-10 21:16:55 -05:00