Commit graph

11 commits

Author SHA1 Message Date
Clownacy
676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Gabriel Ravier
37e29f330f Fix comments in Input.cpp
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-08 09:03:56 +02:00
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
55f1d3a9fe Fixed some problems found while compiling most of this with VC++2003
I could compile most of this, but not link it (SDL2's .lib files must
be too new).
2019-02-20 03:55:05 +00:00
Clownacy
4d04590b28 Made the game compile as C++03
Still need to sort out the C++11-only initialiser lists that GCC allows
in C++03 mode with a warning.
2019-02-19 16:05:28 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
cuckydev
c7da84bb9f accuracy? 2019-02-12 20:58:42 -05:00
cuckydev
ad64a0440b moved fonts to seperate folder, switched to joysticks for control 2019-02-10 10:39:45 -05:00
cuckydev
c84f49f1dc wip 2019-01-16 22:48:21 -05:00
cuckydev
c6e3fa8685 working on draw stuff (doesn't compile) 2019-01-12 00:37:07 -05:00
GreenDev
0498f7ce25 Working on input... working on the entry point 2019-01-11 22:04:35 -05:00