Commit graph

34 commits

Author SHA1 Message Date
Clownacy
afb2b22e58 Merge branch 'accurate' into portable 2020-10-23 19:10:36 +01:00
Clownacy
d81c46a79c Release custom code under the MIT licence
Of course, Pixel's code is still proprietary.
2020-10-23 19:09:55 +01:00
Clownacy
94dd419858 Add explicit parameter for render targets
With the new Wii U upscaling code, 640x480 uses too much MEM1.

Honestly, maybe I should just overhaul how render targets work on the
Wii U. Surely there's a way to dynamically allocate only one colour
buffer at a time?
2020-10-04 14:19:16 +01:00
Clownacy
d3e18d795d Merge branch 'accurate' into portable 2020-09-17 22:10:24 +01:00
Clownacy
3a3530252b Document some leftover debug-related code 2020-09-17 21:07:49 +01:00
Gabriel Ravier
32c8795ead src: Cleaned up includes to only (and always) include what we use
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-07-01 18:26:22 +02:00
Clownacy
27a1fd900f Revert more unnecessary edits 2020-06-30 13:48:46 +01:00
Gabriel Ravier
771b944d17 src: Some cleanup for the MAX_PATH std::string PR
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-29 19:02:25 +02:00
Gabriel Ravier
32a879ca58 src: Removed MAX_PATH and made the path/string handling better in general (ported over from supportPathsAboveFilenameMax)
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-29 00:14:30 +02:00
Clownacy
2f682a102f Merge branch 'accurate' into portable 2020-05-04 18:17:39 +01:00
Clownacy
03250d62a0 Make variables more accurate
This commit changes which variables are static: the Mac (and
presumably the Linux) debug data tells you what variables are static,
by prefixing their names with double_underscores.

The variable names themselves also hint at this: global variables are
prefixed with 'g', and use upper-camelcase, while static variables
use whatever_you_call_this.
2020-05-03 20:28:56 +01:00
Clownacy
9cbaa0be00 Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Clownacy
bd6f2fe81d More-accurate GenericLoad.cpp variable arrangement 2020-01-07 06:25:12 +00:00
Clownacy
0ec5d85d56 Merge branch 'accurate' into portable 2019-11-17 18:30:44 +00:00
Clownacy
f39e80efc3 Clean-up GenericLoad.cpp
Another ASM-inaccuracy. Dammit.
2019-11-15 18:50:45 +00:00
Clownacy
7be98ac50f Merge branch 'accurate' into portable 2019-10-13 01:45:24 +00:00
Clownacy
869bff3da1 These values are arbitrary, not the screen size 2019-10-12 16:41:40 +00:00
Clownacy
5b5d5ae729 Revert "Restore the Windows-style path separators"
This reverts commit 42e1b36fd8.
2019-09-05 14:19:17 +01:00
Clownacy
42e1b36fd8 Restore the Windows-style path separators 2019-09-05 14:05:27 +01:00
Clownacy
d5dd2c9575 Made TextScr.cpp almost ASM-accurate
TextScriptProc is all that's left, but it's being a pain, so I'm
commiting this now, and dealing with the straggler later.
2019-05-13 23:51:11 +01:00
Gabriel Ravier
e6e780f3d2 Properly tab pPtpTable
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-08 09:03:56 +02:00
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
79bf011e3b Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
Clownacy
132d3c5110 Applied SURFACE_ID constants to everything 2019-02-18 14:36:58 +00:00
Clownacy
03e0034bca Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2 2019-02-10 15:02:45 +00:00
Clownacy
61c75c0ffb Redecompiled PixTone.cpp
Now it's way more accurate. Even makes identical ASM.
2019-02-10 14:59:39 +00:00
cuckydev
ecc9f758b6 what was i thinking 2019-02-10 09:34:05 -05:00
cuckydev
92b798610c Added some thingy 2019-02-10 09:29:51 -05:00
cuckydev
113c3fc124 Made SFX loading more similar to the original 2019-01-31 13:01:09 -05:00
Clownacy
b325efd981 Improved Japanese build a little 2019-01-25 12:02:52 +00:00
cuckydev
66f545af41 gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
cuckydev
b1bb48148b resource and japanese 2019-01-20 15:55:28 -05:00
cuckydev
c84f49f1dc wip 2019-01-16 22:48:21 -05:00