cuckydev
42f7bb55c0
STAR
2019-02-03 13:26:43 -05:00
cuckydev
66e96f47b7
omega
2019-02-02 01:19:12 -05:00
Clownacy
687f02119f
Added SelStage.cpp (teleporter menu)
2019-01-31 18:38:21 +00:00
Clownacy
5c8f80e611
Added some TSC commands and BossLife.cpp
2019-01-31 14:36:54 +00:00
Clownacy
8954e9aaca
More NPCs, and added Flash.cpp
2019-01-31 13:26:59 +00:00
Clownacy
74bdbf86ca
More NPCs
...
Cemetery done (minus Ma Pignon of course)
2019-01-30 21:07:48 +00:00
cuckydev
bea22e72e0
bullet
2019-01-30 16:03:10 -05:00
cuckydev
4a104a527c
FORTNTIE
2019-01-29 17:47:34 -05:00
Clownacy
25b58cc072
More NPCs
2019-01-29 20:12:49 +00:00
Clownacy
81f22c2bb8
Added more NPCs
...
Mostly, if not all, Egg Corridor.
2019-01-29 18:48:43 +00:00
Clownacy
90ef30bece
Added option for fonts to be loaded from Windows
...
This restores some compatibility with Config.dat's font settings.
2019-01-29 14:20:25 +00:00
cuckydev
10d946aca2
map system doesn't work
2019-01-29 09:17:13 -05:00
Clownacy
a26f4b4bce
More First Cave objects
2019-01-28 17:41:02 +00:00
Clownacy
1b733b6a1f
More First Cave objects. Also added opening objects.
2019-01-28 17:40:08 +00:00
Clownacy
daa858f09c
More First Cave objects (also Kazuma's shelter ones)
2019-01-28 17:40:06 +00:00
Clownacy
0f87d1ee8f
Added bunch of First Cave objects
2019-01-28 17:36:50 +00:00
cuckydev
1e7b07a102
working on arms and items
2019-01-28 12:26:35 -05:00
Cucky
b29f119f3d
Merge pull request #13 from Clownacy/master
...
Added NPCs
2019-01-27 14:55:11 -05:00
cuckydev
7fa14698f0
ADDED OUCHIE
2019-01-27 14:54:05 -05:00
Clownacy
27cfd5a575
Added NPC015, NPC018, and NPC020 (chest close, door, and chest open)
2019-01-27 12:18:21 +00:00
cuckydev
17b0b503a9
got a bit of tsc done (still need to finish PutTextScript, then it's just commands as far as I know)
2019-01-26 19:40:25 -05:00
Clownacy
8f8c481b2d
Makefile improvements
...
* No longer produces .exe files on Linux
* Made static linking optional (useful for Linux)
* Minor cleanup
2019-01-26 15:48:50 +00:00
cuckydev
c04092df89
added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
2019-01-25 22:38:50 -05:00
Clownacy
b325efd981
Improved Japanese build a little
2019-01-25 12:02:52 +00:00
cuckydev
cbc5542cca
added some stuff
2019-01-24 22:19:56 -05:00
Clownacy
3bb0435c27
Overhauled font system
...
Now with super-sexy accurate subpixel rendering and Japanese support
2019-01-24 17:36:18 +00:00
cuckydev
66f545af41
gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
2019-01-22 20:01:35 -05:00
cuckydev
a7f62c01a5
added fading
2019-01-22 10:48:16 -05:00
Clownacy
5210e1c00d
Rewrote bin2h
...
Needed to fix bug, so I figured I'd just remake the thing.
2019-01-21 21:05:43 +00:00
Clownacy
2d9abcc50b
Added automatic compile-time resource conversion
...
I've included the .h files in the repo since I might add automatic
resource generation in the future, and in order for that to work, all .h
files must be present on the first pass.
2019-01-20 21:53:39 +00:00
cuckydev
b1bb48148b
resource and japanese
2019-01-20 15:55:28 -05:00
cuckydev
f43a3c1130
Org and sound
2019-01-19 21:23:04 -05:00
cuckydev
c84f49f1dc
wip
2019-01-16 22:48:21 -05:00
cuckydev
c6e3fa8685
working on draw stuff (doesn't compile)
2019-01-12 00:37:07 -05:00
GreenDev
0498f7ce25
Working on input... working on the entry point
2019-01-11 22:04:35 -05:00
Clownacy
161e73fadc
Fix Japanese setting in Makefile
2019-01-11 02:35:42 +00:00
cuckydev
b117a7a1bc
Initial Commit
2019-01-10 21:16:55 -05:00