Commit graph

15 commits

Author SHA1 Message Date
Clownacy
676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Clownacy
fb87b8dd57 Made NpChar.cpp almost ASM-accurate
For some damn reason I can't replicate SetBulletObject stack frame
layout.
2019-05-12 23:47:31 +01:00
Clownacy
f8d4ae7014 Made Stage.cpp ASM-accurate 2019-05-07 13:52:50 +01:00
Clownacy
25e68bfb9d Mark string pointers as const 2019-05-06 20:18:24 +01:00
Clownacy
168f69adf2 Shut up some -pedantic warnings 2019-03-07 00:18:48 +00:00
Clownacy
3e5f44f8de Changed some things to BOOL/BOOLEAN, for ASM-accuracy 2019-02-22 22:23:57 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
Clownacy
132d3c5110 Applied SURFACE_ID constants to everything 2019-02-18 14:36:58 +00:00
cuckydev
66e96f47b7 omega 2019-02-02 01:19:12 -05:00
cuckydev
eee18d71a3 Finally, bullets murder NPCS, also fixed SetExpObjects to not crash... oops! 2019-01-30 18:44:31 -05:00
Clownacy
81f22c2bb8 Added more NPCs
Mostly, if not all, Egg Corridor.
2019-01-29 18:48:43 +00:00
cuckydev
11bbcde9f8 worked on tsc some more, fixed Surface2Surface, blah blah blah happy birthday to me 2019-01-27 01:28:14 -05:00
cuckydev
cbc5542cca added some stuff 2019-01-24 22:19:56 -05:00
cuckydev
51638079c7 worked on npc stuff 2019-01-22 22:04:35 -05:00
cuckydev
f43a3c1130 Org and sound 2019-01-19 21:23:04 -05:00