Clownacy
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c80b593a3f
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Some #include fixes
Finally figured out how to get include-what-you-use working
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2019-06-06 18:44:28 +00:00 |
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Gabriel Ravier
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1e6ee2d6ba
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Corrected stupid error in NpcAct260.cpp
Also changed regex to "((//|\;)[^ \t\n]|(for|while|if|while|do|void|int|bool)\((for|while|if|while|do)\ \(.*\)\|//\ [a-z]|\ \ )|break;\n[\t]*case|\ \)|\(\ "
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-16 08:03:45 +02:00 |
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Gabriel Ravier
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c64110cf05
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Cleaned up NpcAct260.cpp
Also changed regex to "((//|\;)[^ \t\n]|(for|while|if|while|do|void|int|bool)\((for|while|if|while|do)\ \(.*\)\|\ \)|\(\ |//\ [a-z]|\ \ )|break;\n[\t]*case"
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2019-05-16 07:20:01 +02:00 |
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Gabriel Ravier
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33071564a3
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Started cleaning up NpcAct260.cpp
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2019-05-15 21:42:20 +02:00 |
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Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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53b39cfa72
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Note some bad code
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2019-02-27 21:56:16 +00:00 |
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Clownacy
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30ebdf3102
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Made NpcAct260.cpp ASM-accurate
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2019-02-25 14:23:58 +00:00 |
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Clownacy
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01ddc5e923
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Fixed some warning MSVC2003 was giving in /W3 mode
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2019-02-23 21:45:57 +00:00 |
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Clownacy
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ec148c1072
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Made the spriterects C++03-compatible
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2019-02-19 22:30:43 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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3934705d3f
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More NPCs
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2019-02-09 13:44:19 +00:00 |
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Clownacy
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26bcbdbef7
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Added more NPCs
Now with Muscle Doctor
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2019-02-08 21:30:08 +00:00 |
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Clownacy
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88947cd016
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More NPCs
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2019-02-08 18:46:10 +00:00 |
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Clownacy
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7a97c2c938
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More NPCs
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2019-02-08 16:38:32 +00:00 |
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Clownacy
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b5ebf7a54f
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More NPCs
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2019-02-08 00:24:03 +00:00 |
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Clownacy
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c0f29fac7b
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More NPCs
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2019-02-07 22:48:24 +00:00 |
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Clownacy
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aa08331c36
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Added IronHead and relevant NPCs
Also added the AMJ TSC command, so getting the Spur works
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2019-02-07 15:10:46 +00:00 |
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Clownacy
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74bdbf86ca
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More NPCs
Cemetery done (minus Ma Pignon of course)
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2019-01-30 21:07:48 +00:00 |
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