Commit graph

21 commits

Author SHA1 Message Date
Clownacy
43958d2771 ...For real, this time 2019-05-23 14:28:44 +00:00
Clownacy
a4248b13e2 Fix broken stage centring 2019-05-23 14:15:30 +00:00
Clownacy
d1b71b9fce Add some more widescreen/tallscreen fixes to Frame.cpp
Like I said in the TODO, this *really* needs to be moved to the
enhanced branch
2019-05-23 14:04:21 +00:00
Gabriel Ravier
e9d766677e
Merge branch 'develop' into feature/improveF 2019-05-13 19:41:15 +02:00
Clownacy
676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Gabriel Ravier
182dda4dd9 Correct comment formatting in Frame.cpp
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-08 09:00:41 +02:00
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
07935c2e20 Added fix for the camera during the credits
Fixes the flying-Balrog scene (and also the Flying Dragon one?)
2019-03-07 18:59:23 +00:00
Clownacy
2165a4ebb1 Re-added widescreen/tallscreen-safe camera stuff 2019-03-07 18:33:55 +00:00
Clownacy
b57bb0fdbc Made Frame.cpp ASM-accurate
I'll re-add widescreen support next
2019-03-07 18:10:23 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
cuckydev
92b798610c Added some thingy 2019-02-10 09:29:51 -05:00
cuckydev
4498e5d71a i tried 2019-02-07 20:52:16 -05:00
cuckydev
57f4729ba2 fixed artery bars 2019-02-07 16:36:53 -05:00
Clownacy
abf51970df Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2 2019-02-06 12:10:32 +00:00
cuckydev
d6da832f88 did some widescreen fixes and fixed baby polish 2019-02-05 21:21:43 -05:00
Clownacy
ee88e805b3 Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
cuckydev
4fb84866a5 stuff 2019-01-26 22:15:10 -05:00
cuckydev
c04092df89 added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00
cuckydev
cbc5542cca added some stuff 2019-01-24 22:19:56 -05:00
cuckydev
f43a3c1130 Org and sound 2019-01-19 21:23:04 -05:00