Clownacy
616b9cda9e
Rearrange shader files
...
The old way just kind of mashed two approaches together.
2020-05-06 22:40:10 +01:00
Clownacy
be0c61018b
Update SDL2 backend
2020-04-15 22:01:27 +01:00
Clownacy
c51a074fad
Big disgusting backend rework
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We need to avoid `WindowsWrapper.h` in the backends whenever we can,
to avoid name collisions (the Wii U homebrew library) defines its own
BOOL/TRUE/FALSE, which really doesn't work with CSE2.
2020-04-13 18:19:39 +01:00
Gabriel Ravier
3f0d8b2e6f
Backends/SDL2/Window-Software: !x
-> x == NULL
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-04-12 01:08:26 +02:00
Gabriel Ravier
b58cfcdd2f
Backends/SDL2/Window-Software: Removed un-needed braces
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-04-12 01:05:37 +02:00
Gabriel Ravier
5fc0f58525
Backends/SDL2: Finished up improving error handling
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-04-12 00:24:30 +02:00
Clownacy
1f06027403
Added GLFW3 support for the software renderer
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A few things need cleaning-up
2020-04-09 19:29:45 +01:00