Clownacy
a3692d1c40
Add Caret enums
2020-08-05 21:45:59 +01:00
Clownacy
13985fb349
Added SoundMode enum
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Controls whether a PlaySoundObject call start, stops, or loops a
sound
2020-07-08 18:52:32 +01:00
Clownacy
a5bf854408
Document gMC.equip
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All raw values have been replaced with enums
2020-06-27 19:27:57 +01:00
Clownacy
affaf25e5c
Sorted out the other NPCs' variables too
2020-01-07 20:35:15 +00:00
Clownacy
61c17ee981
Clean-up NpcAct100.cpp
2019-11-14 19:23:32 +00:00
Gabriel Ravier
ffc6e3e75b
Documentation : Comment duplicate line
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-11-09 23:36:09 +01:00
Clownacy
3e34136f69
Overhauled the NPC_flags, and applied them everywhere
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No more raw values floating about in the decompiled code.
Been wanting to do this for ages.
2019-08-21 17:59:06 +00:00
Clownacy
c80b593a3f
Some #include fixes
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Finally figured out how to get include-what-you-use working
2019-06-06 18:44:28 +00:00
Gabriel Ravier
9b3b7039da
Did formatting for NpcAct100.cpp
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-14 09:31:34 +02:00
Clownacy
a94d9a4367
Made NpcAct100.cpp ASM-accurate
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See #74 . Finally, I figured out what might be causing the register
differences. Considering how long this NPC's code is, it makes sense
that there might be some vestigial checks.
2019-05-13 14:23:08 +01:00
Clownacy
53b39cfa72
Note some bad code
2019-02-27 21:56:16 +00:00
Clownacy
65be197fdf
Made NpcAct180.cpp
2019-02-25 10:12:56 +00:00
Clownacy
27bfd3914c
Made NpcAct100.cpp almost ASM-accurate
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One bit compiles identically, but with the wrong registers. I'm hoping
this will go away once the memory layout's accurate enough.
2019-02-25 01:19:54 +00:00
Clownacy
01ddc5e923
Fixed some warning MSVC2003 was giving in /W3 mode
2019-02-23 21:45:57 +00:00
Clownacy
ec148c1072
Made the spriterects C++03-compatible
2019-02-19 22:30:43 +00:00
Clownacy
0bb9760d87
Rearranged #includes
2019-02-18 21:30:22 +00:00
Clownacy
9e976b3707
Fixed an inaccuracy in NPC104 (Frog)
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Whoops
2019-02-11 14:50:28 +00:00
Clownacy
528f775387
Completed Curly boss fight
2019-02-05 12:28:58 +00:00
Clownacy
91a7c0185c
Added more NPCs
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Started on Sand Zone NPCs
2019-02-04 21:16:41 +00:00
Clownacy
37dcdcda34
More NPCs
2019-02-04 20:00:05 +00:00
Clownacy
c29543001d
Added more NPCs and Balfrog
2019-02-04 18:58:30 +00:00
Clownacy
be548944e7
More Grasstown NPCs
2019-02-04 15:23:08 +00:00
Clownacy
9be37f62e0
Added NPC 111 and 112 (teleporting Quote)
2019-02-03 22:47:10 +00:00
Clownacy
25b58cc072
More NPCs
2019-01-29 20:12:49 +00:00
Clownacy
a26f4b4bce
More First Cave objects
2019-01-28 17:41:02 +00:00