Gabriel Ravier
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81edd4db52
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src: Restored SDL.h includes to conform to project style of including SDL2
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2020-07-02 14:59:55 +02:00 |
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Gabriel Ravier
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32c8795ead
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src: Cleaned up includes to only (and always) include what we use
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2020-07-01 18:26:22 +02:00 |
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Clownacy
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dacd34072a
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Fix everything after the last commit
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2020-05-06 22:52:11 +01:00 |
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Clownacy
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616b9cda9e
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Rearrange shader files
The old way just kind of mashed two approaches together.
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2020-05-06 22:40:10 +01:00 |
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Clownacy
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40464a9fc0
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Move-around Backend files
Hoping to introduce some degree of grouping
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2020-04-03 14:42:11 +01:00 |
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Clownacy
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d68fb53710
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Shut-up another warning
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2020-04-03 02:06:26 +01:00 |
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Clownacy
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b4ec82d81b
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Add dummy GLFW3 controller backend
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2020-03-31 16:38:05 +01:00 |
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Clownacy
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37c5236b9b
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Split SDL2 code from Input.cpp
...So, *all* of it.
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2020-03-31 16:24:20 +01:00 |
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