Commit graph

24 commits

Author SHA1 Message Date
Clownacy
cf75cbcad2 Don't embed font in executable
Creating a Japanese build would require 4GB+ of RAM because of this.
It's about time it got removed. It was a silly idea anyway.
2020-03-17 21:14:15 +00:00
Clownacy
bd876e9309 Change icon resource IDs
Visual Studio 2017 doesn't like them being 0 and 1: the compiled EXE
uses the small icon as the taskbar icon. Changing them to 101 and
102, like CSE2 did before the accurate-portable-split, fixes this.
2020-01-28 21:26:28 +00:00
Clownacy
b274c3af6a Fix window icon in Windows builds 2020-01-23 12:29:22 +00:00
Clownacy
976e2425fc Use native window/taskbar icons on Windows
This used to be a feature before the accurate-portable split, I'm
just restoring it.

Previously, while the EXE itself had a unique icon, the window and
taskbar both used the generic 'small' icon, which the original EXE
only used for the window.

SDL2 gives us a way to assign separate icons to each, but it's a
little clunky: it's Windows-only, requires the icons be in .ico
format, and needs them to be embedded in the EXE as resource files.
Also, for some reason, SDL2 doesn't let us refer to them by name - we
have to use their numerical ID.
2020-01-21 11:27:32 +00:00
Clownacy
ad9e3c3e3b Upscale the window icon
Using a 16x16 icon looks terrible on Raspbian's Pixel desktop (it
upscales with blurry filtering).
2020-01-21 10:54:54 +00:00
Clownacy
5838eaba1f Add a FOSS Japanese font
It doesn't seem that great at 320x240, but I don't speak Japanese so
what do I know?
2019-09-27 11:18:26 +00:00
Clownacy
0510e017e1 Merge branch 'accurate' into portable 2019-09-10 02:03:58 +00:00
Clownacy
c368734a5c Fix the resource file in MinGW-w64
I hate all these headers
2019-09-09 23:43:48 +01:00
Clownacy
950bf28273 Merge branch 'accurate' into portable 2019-09-06 21:08:25 +01:00
Clownacy
c5a4a3cb4c Future-proof the Windows resource file
Now it works with newer versions of Visual Studio
2019-09-06 21:04:40 +01:00
Clownacy
84c3cd825e Merge branch 'accurate' into portable 2019-09-05 14:18:42 +01:00
Clownacy
b24d212e82 Convert resource file to forward-slash path separators
MSVC2003 seems fine with them, and doesn't seem to automatically
revert them either.
2019-09-05 14:08:03 +01:00
Clownacy
41a2b6982c Add Liberation Mono's license
Might change the font. It looks ugly as hell with no anti-aliasing.
2019-09-04 19:26:33 +00:00
Clownacy
ae8aeae2ac Restored the new font system 2019-09-04 15:43:28 +00:00
Clownacy
0ec8997244 Add back the resource files this branch uses 2019-09-04 15:03:40 +00:00
Clownacy
d3085eabd5 Merge branch 'accurate' into portable 2019-09-04 15:00:28 +00:00
Clownacy
990c0d37ac Remove unneeded resource files 2019-09-04 14:59:45 +00:00
Clownacy
2fc3dbb1e5 Removed the menus from the resource file
They're unused in this branch
2019-09-04 14:58:07 +00:00
Clownacy
0be5e9ead8 Restored the window icon and custom cursor 2019-09-04 14:39:37 +00:00
Clownacy
79759145c0 Merge branch 'accurate' into portable 2019-09-04 01:53:58 +01:00
Clownacy
44f3b15348 Move the resource script to where it used to be 2019-09-04 01:47:51 +01:00
Clownacy
77430014e4 Add cursors and icons
I guess this ASM-accurate side-project is "complete" now...
2019-09-01 18:22:52 +01:00
Clownacy
84faec1bd1 Resource file overhaul part 1: metadata 2019-08-27 22:33:50 +01:00
Clownacy
49defcc3fb Now the build output directory is generated completely
The data folder is now stored in the new assets folder, and copied
across as part of the build process.
2019-06-17 19:13:29 +00:00