Commit graph

62 commits

Author SHA1 Message Date
Clownacy
e1779248d9 Add error-prints to Wii U renderer 2020-04-21 22:22:00 +01:00
Clownacy
bc7b078df5 Make Wii U renderer support non 4:3 aspect ratios 2020-04-21 17:58:24 +01:00
Clownacy
11b5fd88c5 Wii U: Use linear-filtering on the screen texture
Makes the font looks less terrible (on 720p TVs, anyway).
2020-04-21 13:59:47 +01:00
Clownacy
b2a0ad089f Move Wii U shaders 2020-04-21 13:02:06 +01:00
Clownacy
5b636ccc24 Cleanup 2020-04-21 13:00:34 +01:00
Clownacy
0aba8888bb Wii U: Update colour in PrepareToDrawGlyphs 2020-04-21 12:58:31 +01:00
Clownacy
90f729158a Wii U: Store glyph texture in R8 format 2020-04-21 12:56:14 +01:00
Clownacy
69e0d868a0 Added font rendering to Wii U 2020-04-21 12:45:37 +01:00
Clownacy
00792413f8 Cleanup 2020-04-21 03:34:59 +01:00
Clownacy
e687c502a9 Cleanup 2020-04-21 03:22:22 +01:00
Clownacy
4d2a227068 Add render-to-texture support to Wii U renderer 2020-04-21 03:16:37 +01:00
Clownacy
8377f011cf Add in-progress hardware Wii U renderer
*Very* incomplete. Right now, it can render textures and perform
colour-fills to the screen.
2020-04-21 00:59:12 +01:00