Clownacy
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e1779248d9
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Add error-prints to Wii U renderer
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2020-04-21 22:22:00 +01:00 |
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Clownacy
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bc7b078df5
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Make Wii U renderer support non 4:3 aspect ratios
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2020-04-21 17:58:24 +01:00 |
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Clownacy
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11b5fd88c5
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Wii U: Use linear-filtering on the screen texture
Makes the font looks less terrible (on 720p TVs, anyway).
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2020-04-21 13:59:47 +01:00 |
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Clownacy
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b2a0ad089f
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Move Wii U shaders
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2020-04-21 13:02:06 +01:00 |
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Clownacy
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5b636ccc24
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Cleanup
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2020-04-21 13:00:34 +01:00 |
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Clownacy
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0aba8888bb
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Wii U: Update colour in PrepareToDrawGlyphs
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2020-04-21 12:58:31 +01:00 |
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Clownacy
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90f729158a
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Wii U: Store glyph texture in R8 format
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2020-04-21 12:56:14 +01:00 |
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Clownacy
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69e0d868a0
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Added font rendering to Wii U
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2020-04-21 12:45:37 +01:00 |
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Clownacy
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00792413f8
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Cleanup
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2020-04-21 03:34:59 +01:00 |
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Clownacy
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e687c502a9
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Cleanup
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2020-04-21 03:22:22 +01:00 |
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Clownacy
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4d2a227068
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Add render-to-texture support to Wii U renderer
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2020-04-21 03:16:37 +01:00 |
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Clownacy
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8377f011cf
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Add in-progress hardware Wii U renderer
*Very* incomplete. Right now, it can render textures and perform
colour-fills to the screen.
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2020-04-21 00:59:12 +01:00 |
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