Gabriel Ravier
d854004463
Added .gitattributes for normalisation and normalized a few sources files to LF (from CRLF)
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-03 12:27:11 +02:00
Clownacy
e2ed9ad950
Okay, forget all that. Generating an output folder was stupid.
2019-04-14 18:25:12 +01:00
Clownacy
5ec9fea302
The build folder is now automatically generated
...
This way, we don't need to tell everyone who uses the enhanced branch
that they need to copy res/data_en. It also gives the CMake project a
way to bundle everything into a neat little folder.
2019-04-14 03:36:57 +01:00
Clownacy
2b7bda3b4a
Some pairity between cmake and Makefile
2019-04-10 01:22:32 +01:00
Clownacy
9c46957227
...Actually make the RASPBERRY_PI option do something
2019-03-18 21:16:46 +00:00
Clownacy
6744235892
Added our own Shift-JIS to Unicode converter
...
This removes the dependency on iconv, meaning MSVC2003 should be able to
compile the Japanese build now.
2019-03-11 03:06:41 +00:00
Clownacy
5a9553cb30
Makefile fixes and added link-time optimisation
...
Noticed the mistakes while compiling with Clang on Arch.
2019-03-02 23:15:08 +00:00
Clownacy
063bfbc71c
Fixed some static-related stupidity in the Makefile
2019-02-20 16:13:00 +00:00
Clownacy
df2620171f
Switched to C++98
...
It compiles without any issues, so why not?
2019-02-19 22:39:30 +00:00
Clownacy
ec148c1072
Made the spriterects C++03-compatible
2019-02-19 22:30:43 +00:00
Clownacy
4d04590b28
Made the game compile as C++03
...
Still need to sort out the C++11-only initialiser lists that GCC allows
in C++03 mode with a warning.
2019-02-19 16:05:28 +00:00
Clownacy
8e76e38591
Possible fix for static builds on non-Windows platforms?
2019-02-19 03:32:28 +00:00
Clownacy
c44186d93a
Ditched SDL's file IO for stdio and our own convenience functions
...
ASM-accurate file stuff can come later.
2019-02-15 20:33:08 +00:00
Clownacy
8942c6cc48
Gave the music file extensions
2019-02-14 15:42:50 +00:00
Clownacy
a5860afeb9
Added Makefile dependency generation, and did some cleanup
2019-02-11 18:36:56 +00:00
Clownacy
cad4518d30
Fixed some portability issues (tested on a Pi)
2019-02-11 14:42:24 +00:00
Clownacy
4e61be56d0
Renamed the SDL icon file
...
Turns out it has an actual name in the original EXE
2019-02-10 17:03:55 +00:00
Clownacy
d4c0cde748
Added Windows-specific icon files
2019-02-10 16:55:54 +00:00
Clownacy
6265f81b14
Added cursors
2019-02-10 16:35:23 +00:00
Clownacy
545dcdf18d
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
2019-02-10 00:43:48 +00:00
Clownacy
c2821d8350
Added Ballos
...
Finally. The game's done.
2019-02-10 00:42:48 +00:00
Clownacy
7d788dd759
Added Heavy Press
2019-02-09 23:21:27 +00:00
cuckydev
ded926b422
Saving Nikumaru Counter
2019-02-09 18:03:38 -05:00
Clownacy
10f69d115b
Added Undead Core and more NPCs
2019-02-09 14:47:20 +00:00
Clownacy
5719c5aabd
Fixed Makefile
...
Derp
2019-02-09 13:35:39 +00:00
Clownacy
80d0bda206
Fixed Japanese build
2019-02-09 01:52:36 +00:00
Clownacy
3306316162
More NPCs, and added the Sisters
2019-02-07 20:45:53 +00:00
Clownacy
aa08331c36
Added IronHead and relevant NPCs
...
Also added the AMJ TSC command, so getting the Spur works
2019-02-07 15:10:46 +00:00
Clownacy
f47f036e36
Added Core and more NPCs
2019-02-07 14:08:53 +00:00
cuckydev
21f83b6d56
Period
2019-02-06 16:41:37 -05:00
Clownacy
e4c520bb7c
Added NPC334 (sweat)
2019-02-06 20:18:19 +00:00
Clownacy
acc12ea5ed
Added Monster X
2019-02-06 12:07:54 +00:00
Clownacy
bb78f44a2f
Added Labyrinth NPCs
2019-02-06 09:44:29 +00:00
Clownacy
c29543001d
Added more NPCs and Balfrog
2019-02-04 18:58:30 +00:00
cuckydev
42f7bb55c0
STAR
2019-02-03 13:26:43 -05:00
cuckydev
66e96f47b7
omega
2019-02-02 01:19:12 -05:00
Clownacy
687f02119f
Added SelStage.cpp (teleporter menu)
2019-01-31 18:38:21 +00:00
Clownacy
5c8f80e611
Added some TSC commands and BossLife.cpp
2019-01-31 14:36:54 +00:00
Clownacy
8954e9aaca
More NPCs, and added Flash.cpp
2019-01-31 13:26:59 +00:00
Clownacy
74bdbf86ca
More NPCs
...
Cemetery done (minus Ma Pignon of course)
2019-01-30 21:07:48 +00:00
cuckydev
bea22e72e0
bullet
2019-01-30 16:03:10 -05:00
cuckydev
4a104a527c
FORTNTIE
2019-01-29 17:47:34 -05:00
Clownacy
25b58cc072
More NPCs
2019-01-29 20:12:49 +00:00
Clownacy
81f22c2bb8
Added more NPCs
...
Mostly, if not all, Egg Corridor.
2019-01-29 18:48:43 +00:00
Clownacy
90ef30bece
Added option for fonts to be loaded from Windows
...
This restores some compatibility with Config.dat's font settings.
2019-01-29 14:20:25 +00:00
cuckydev
10d946aca2
map system doesn't work
2019-01-29 09:17:13 -05:00
Clownacy
a26f4b4bce
More First Cave objects
2019-01-28 17:41:02 +00:00
Clownacy
1b733b6a1f
More First Cave objects. Also added opening objects.
2019-01-28 17:40:08 +00:00
Clownacy
daa858f09c
More First Cave objects (also Kazuma's shelter ones)
2019-01-28 17:40:06 +00:00
Clownacy
0f87d1ee8f
Added bunch of First Cave objects
2019-01-28 17:36:50 +00:00