Clownacy
|
5389fcf509
|
Minor accuracy improvement
Organya.cpp is hard as hell to make more accurate right now
|
2019-03-07 19:57:06 +00:00 |
|
Clownacy
|
01ddc5e923
|
Fixed some warning MSVC2003 was giving in /W3 mode
|
2019-02-23 21:45:57 +00:00 |
|
Clownacy
|
923749e41e
|
Some more fixes for errors MSVC2003 noticed
Now I've got the entire project building with MSVC2003, _and_ I can
compare its ASM with Devilution's disassembler tool.
|
2019-02-22 21:18:39 +00:00 |
|
Clownacy
|
55f1d3a9fe
|
Fixed some problems found while compiling most of this with VC++2003
I could compile most of this, but not link it (SDL2's .lib files must
be too new).
|
2019-02-20 03:55:05 +00:00 |
|
Clownacy
|
4d04590b28
|
Made the game compile as C++03
Still need to sort out the C++11-only initialiser lists that GCC allows
in C++03 mode with a warning.
|
2019-02-19 16:05:28 +00:00 |
|
Clownacy
|
0bb9760d87
|
Rearranged #includes
|
2019-02-18 21:30:22 +00:00 |
|
Clownacy
|
84db90c794
|
Minor Organya.cpp cleanup
|
2019-02-10 15:28:05 +00:00 |
|
Clownacy
|
ee88e805b3
|
Fix some errors and prevent some GCC warnings
|
2019-02-05 22:51:44 +00:00 |
|
Clownacy
|
d33f4b1b51
|
Use FIX_BUGS to fix that one delete[] bug in Organya
Fixes #31
|
2019-01-29 14:20:22 +00:00 |
|
Clownacy
|
3c3a14aced
|
Made Organya more accurate
|
2019-01-21 03:23:53 +00:00 |
|
cuckydev
|
b1bb48148b
|
resource and japanese
|
2019-01-20 15:55:28 -05:00 |
|
cuckydev
|
f43a3c1130
|
Org and sound
|
2019-01-19 21:23:04 -05:00 |
|