Clownacy
72eec8227c
Merge branch 'accurate' into portable
2020-09-03 17:29:01 +01:00
Clownacy
541ec3695e
Ignore error.log, remove enhanced branch stuff
2020-09-03 17:23:29 +01:00
Clownacy
9724f9d81b
Scrub the enhanced branches from PHILOSOPHY.md
2020-09-03 17:20:32 +01:00
Clownacy
fbcb2f5f56
Optimise the linear-interpolator a little
...
Doesn't have to do two sets of shifts
2020-09-03 16:01:46 +01:00
Clownacy
b68eb076ca
Rename a variable
2020-09-03 15:00:07 +01:00
Clownacy
47543eb382
Another Lanczos optimisation
2020-09-03 14:38:56 +01:00
Clownacy
67ee8b9829
Optimise the Lanczos resampler some more
2020-09-03 14:28:04 +01:00
Clownacy
9f002b6180
Convert Lanczos resampler from double to float
...
Forgot that C++98 has a float version of `sin`.
2020-09-01 19:57:08 +01:00
Clownacy
d946cfd579
Make DoConfig proof static
2020-08-31 21:00:34 +01:00
Clownacy
4c8598d460
Update miniaudio from v0.10.9 to v0.10.18
2020-08-31 20:56:38 +01:00
Clownacy
9e6d144b67
Update stb_image from v2.23 to v2.26
2020-08-31 20:55:42 +01:00
Clownacy
02bf38b8f6
Better logic
2020-08-31 20:55:31 +01:00
Clownacy
d15e1b7f41
Remove path length limit in DoConfig clone
2020-08-31 19:56:27 +01:00
Clownacy
9a79041c6c
Optimise the Lanczos resampler a little
...
Apprently floating-point divisions are slower than multiplications
2020-08-31 17:28:35 +01:00
Clownacy
48386d443b
Add optional Lanczos filter to the audio mixer
...
Should be higher-quality than the linear-interpolator, but also much
slower, so it's disabled by default.
2020-08-31 16:07:25 +01:00
Clownacy
39067057c1
Fix some code formatting
2020-08-29 18:10:59 +01:00
Clownacy
40f78323df
Update a URL to CSE2's current name
2020-08-29 17:11:51 +01:00
Clownacy
71970c1f74
Merge branch 'accurate' into portable
2020-08-29 17:11:28 +01:00
Clownacy
20cbb8cc73
Unlist the dead branches, and reformat the readme
...
Now actually readable in a text editor
2020-08-29 17:04:01 +01:00
Clownacy
845ee1b96f
Don't store subsample offset as long
...
Only a short is needed.
2020-08-25 02:44:54 +01:00
Clownacy
c8e1e7aa0a
Another authentic struct name
2020-08-11 00:24:10 +01:00
Clownacy
e41d4472ec
Another authentic struct name
2020-08-11 00:24:10 +01:00
Clownacy
a2ecd75271
Restore an original struct name
...
This was buried in the Linux port
2020-08-11 00:24:04 +01:00
Clownacy
d12ee0813f
Remove some trailing commas
2020-08-05 22:09:05 +01:00
Clownacy
90d57b7d1b
More direction macros
2020-08-05 22:06:53 +01:00
Clownacy
4c758bb926
Apply more direction macros
2020-08-05 22:03:51 +01:00
Clownacy
a305151302
Apply some direction macros
2020-08-05 21:47:50 +01:00
Clownacy
a3692d1c40
Add Caret enums
2020-08-05 21:45:59 +01:00
Clownacy
d41b3993f5
Document caret stuff some more
2020-08-05 20:55:50 +01:00
Clownacy
8adf593403
Caret documentation/cleanup
2020-08-05 19:51:06 +01:00
Clownacy
02295489d2
More background documentation
2020-08-05 19:42:18 +01:00
Clownacy
a18be9c450
Document background stuff a little more
2020-08-05 19:30:13 +01:00
Clownacy
b016b22a1e
Do some NPC documentation
2020-08-05 16:56:26 +01:00
Clownacy
98c2a8880e
Convert NPC 0's rects to decimal
2020-08-05 16:56:26 +01:00
Clownacy
6a1d49d6b1
Fix sound enum typo
2020-08-05 16:56:25 +01:00
Clownacy
ea9952c2d0
Clean-up PixTone code a little
...
This is still ASM-accurate
2020-08-05 16:56:25 +01:00
Clownacy
6fd6a416cd
Fix another out-of-bounds array access
...
This one involves the Spur.
2020-07-15 16:51:11 +01:00
Clownacy
789d4fb0ea
Fix another out-of-bounds array access
...
This one involves the Spur.
2020-07-15 16:35:05 +01:00
Clownacy
10caae5e74
Fix Travis script
...
I also apparently managed to speed up macOS compilation from 13
minutes to 5.
2020-07-13 20:30:48 +01:00
Clownacy
808a437ec2
Fix dependency on libbrotlidec.dll
...
FreeType must have added a new dependency in 2.10.2
2020-07-13 20:22:04 +01:00
Clownacy
da5d7982c6
Improve SDL2 event handling accuracy
...
Now the event loop doesn't run constantly when the window isn't
focussed. This should match the original WinAPI code's behaviour.
2020-07-13 17:31:30 +01:00
Clownacy
a392034fd6
Fix input lag in SDL2 backend
...
If you spam keyboard inputs, they'll eventually lag behind. This was
caused by improperly porting the WinAPI logic to SDL2 and CSE2's
fancy backend-abstraction system.
2020-07-13 00:19:27 +01:00
Clownacy
1582af91cf
Replace more float logic with integer-only
...
I hate floats >:(
2020-07-09 01:09:19 +01:00
Clownacy
c7a3e9c308
Comment-out unused variable
2020-07-08 20:43:56 +01:00
Clownacy
6e486d9226
Er, actually remove those dead includes
2020-07-08 20:00:49 +01:00
Clownacy
9c056f6882
Add option to make DoConfig clone use OpenGL 2.1
...
This way, I can use it in my Windows 7 VM, where OpenGL 3.2 isn't
available.
2020-07-08 19:33:58 +01:00
Clownacy
cebd07a939
Update imgui to latest table branch commit
2020-07-08 19:33:55 +01:00
Clownacy
ab82f014ae
Avoid some float logic
...
Also shuts up some VS2019 warnings
2020-07-08 19:33:53 +01:00
Clownacy
8b854a0c95
Don't use Windows.h in WindowsWrapper.h
...
The need for this was eliminates ages ago, when I remove the
WindowsWrapper.h dependencies from the backends (it should only be
used by core Cave Story code).
This should eliminate any future issues with Windows.h causing
name-collisions.
2020-07-08 19:33:52 +01:00
Clownacy
565c79a4ce
Fix GLFW3 software renderer in VS2019
...
GLFW will include these headers for us properly
2020-07-08 19:33:49 +01:00