Clownacy
c9d5b3d03a
Made Ending.cpp ASM-accurate
2019-05-13 20:43:43 +01:00
Clownacy
9b82baeb02
Made MiniMap.cpp actually ASM-accurate
2019-05-13 17:50:09 +01:00
Clownacy
676ee004fe
Removed the dependency on stdint.h
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This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Gabriel Ravier
960fa6f456
Removed all trailing spaces and added newline at EOF (when not present)
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Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
ccc0c63ebe
Fixed minimap
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Oops
2019-03-07 14:37:24 +00:00
Clownacy
d019b85616
Made MiniMap.cpp supposedly ASM-accurate
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Goes toward #74
A few core functions like Flip_SystemTask and GetTrg have a different
number of parameters to the original version of the game, so they cause
the ASM to generate differently.
2019-02-26 00:41:13 +00:00
Clownacy
3e5f44f8de
Changed some things to BOOL/BOOLEAN, for ASM-accuracy
2019-02-22 22:23:57 +00:00
Clownacy
ec148c1072
Made the spriterects C++03-compatible
2019-02-19 22:30:43 +00:00
Clownacy
0bb9760d87
Rearranged #includes
2019-02-18 21:30:22 +00:00
Clownacy
e5caff593c
Removed the SDL dependency from Draw.h
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Should make compiling with VC++ 2003 simpler
2019-02-18 20:40:07 +00:00
Clownacy
132d3c5110
Applied SURFACE_ID constants to everything
2019-02-18 14:36:58 +00:00
cuckydev
e1cd4cf8d8
fix
2019-02-13 19:46:45 -05:00
cuckydev
c284afdadd
Mapping
2019-01-31 12:31:25 -05:00
cuckydev
4a104a527c
FORTNTIE
2019-01-29 17:47:34 -05:00
Clownacy
76cb99342a
Finished MiniMapLoop
2019-01-29 18:57:28 +00:00
Clownacy
05a71c8eb8
Fixed mini-map
2019-01-29 15:07:29 +00:00
cuckydev
10d946aca2
map system doesn't work
2019-01-29 09:17:13 -05:00