Clownacy
e324d40c5b
Merge branch 'accurate' into portable
2020-04-01 20:36:04 +01:00
Clownacy
03fab974fc
Tweaks
2020-04-01 20:20:04 +01:00
Clownacy
a008410b96
List it in the readme
2020-04-01 20:19:24 +01:00
Clownacy
883e994949
Rename to PKG_CONFIG_STATIC_LIBS
2020-04-01 20:17:16 +01:00
Clownacy
ca5b092807
Add static-linkage support to CMake file
...
Well, kind of.
It uses pkg-config and GCC's `-static' flag. It's very tied the Linux
way of doing things.
2020-04-01 20:14:44 +01:00
Clownacy
10af7b95f2
Update readme with deprecation notices and cleanup
2020-04-01 14:12:17 +01:00
Clownacy
6be5aac70d
Prevent error if Resource table is empty
2020-03-31 20:25:31 +01:00
Clownacy
b57ccd7ed5
Shut up errors on Windows
2020-03-31 20:22:54 +01:00
Clownacy
51562f6fd8
Use standard main
return values
...
`WinMain` has weird rules for this, and they don't match `main`.
2020-03-31 15:37:51 +01:00
Clownacy
9a598b1359
Bump Makefile to C++11, to match CMake
2020-03-31 14:28:23 +01:00
Clownacy
d0b20316de
Don't do -Iexternal
...
It pollutes the #include space.
2020-03-31 14:26:24 +01:00
Clownacy
72df8728cf
Update miniaudio to v0.10.2
2020-03-31 14:14:56 +01:00
Clownacy
1b61aec51f
Fix Makefile
2020-03-31 14:12:57 +01:00
Clownacy
b8de1cb5db
Merge branch 'accurate' into portable
2020-03-31 14:07:21 +01:00
Clownacy
61e708751d
Apply missing OpenGL constants
2020-03-31 12:53:58 +01:00
Clownacy
424edc5256
Add header file to CMake file as well
2020-03-31 12:20:39 +01:00
Clownacy
d91c1e9bdc
Update the SDL2 audio backend
...
Now uses the shared software mixer
2020-03-31 12:19:44 +01:00
Clownacy
732d3bbc5c
Split software audio mixer to its own file
...
This will be shared between the SDL2 and miniaudio backends,
eliminating all that digusting duplicate code.
2020-03-31 12:14:20 +01:00
Clownacy
4e58457e1d
Make miniaudio backend use native sample rate
...
This avoids the need for miniaudio to resample the mixer's output.
2020-03-31 10:20:20 +01:00
Clownacy
ca6538561f
Document ActNpc061 (King)
2020-03-27 17:49:58 +00:00
Clownacy
db1b1d80f8
Disable Windows Travis builds for now
...
Really not in the mood to deal with that damn mess. Maybe if the
bloody thing could be arsed to print an error or two, I'd know what's
wrong, but nope. Works fine on a regular MSYS2 installation, so sod
it.
2020-03-22 16:19:43 +00:00
Clownacy
7820926bfd
Remove outdated comments
2020-03-22 15:37:00 +00:00
Clownacy
c34a7fc354
Fix build error
2020-03-22 15:35:59 +00:00
Clownacy
b374a8046c
Add some missing global/static variable names
...
Also from the Mac port.
2020-03-22 15:31:28 +00:00
Clownacy
f6606b7748
Add some missing function names
...
These were retrieved from the Mac port (v0.0.7), which kept these
functions.
Unfortunately, this port is missing local variable names, so we can't
use it to make InitBack accurate.
2020-03-22 15:31:28 +00:00
Clownacy
d707ce9f91
Merge pull request #106 from GabrielRavier/fixWNarrowing
...
Backends/Rendering/SDLTexture: Solve -Wnarrowing warning
2020-03-18 12:03:17 +00:00
Gabriel Ravier
fb353fbc7e
Backends/Rendering/SDLTexture: Solve -Wnarrowing warning
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-03-18 11:54:46 +01:00
Clownacy
cf75cbcad2
Don't embed font in executable
...
Creating a Japanese build would require 4GB+ of RAM because of this.
It's about time it got removed. It was a silly idea anyway.
2020-03-17 21:14:15 +00:00
Clownacy
b199feb944
Merge branch 'accurate' into portable
2020-03-17 19:22:42 +00:00
Clownacy
ec97ae4805
Fix typo in readme
2020-03-17 19:21:41 +00:00
Clownacy
dd04977f29
Update miniaudio to v0.10.1
...
This newer version supports marking all of its declarations as
static, avoiding the conflict between the miniaudio audio backend,
and the copy of miniaudio embedded in clownaudio in the enhanced
branch.
2020-03-17 13:25:41 +00:00
Clownacy
61aec1cb15
Use native Windows types/macros when available
...
This prevents conflicts when a translation unit includes
`WindowsWrapper.h`, and middleware that includes `windows.h`.
2020-03-17 13:21:37 +00:00
Clownacy
44762363cf
Bump required C++ standard to C++11
...
cute_spritebatch.h uses C99/C++11 features.
2020-03-15 00:06:30 +00:00
Clownacy
cc4a58fbac
Use CFLAGS and CMAKE_C_FLAGS
2020-03-14 23:18:30 +00:00
Clownacy
4f49fe8706
Merge branch 'accurate' into portable
2020-03-14 23:17:42 +00:00
Clownacy
7fe29e6ac5
List technical options after game-affecting ones
2020-03-14 23:12:27 +00:00
Clownacy
d54bc4c232
Add MSVC_LINK_STATIC_RUNTIME to the readme
2020-03-14 23:09:05 +00:00
Clownacy
066f4988d3
CMake cleanup
2020-03-14 23:03:47 +00:00
Clownacy
720466826b
Merge branch 'accurate' into portable
2020-03-14 23:01:46 +00:00
Clownacy
36f961d328
Fix CMake build with Linux MinGW-w64
2020-03-14 23:01:27 +00:00
Clownacy
3e581b0489
Specify which type of SDL2 is being used
...
It seems that SDL 2.0.12 improved its autotools-generated CMake file,
to the point where our script mistakes it for a CMake-generated one.
2020-03-14 22:55:01 +00:00
Clownacy
7420594241
Make Travis file use CXXFLAGS/CMAKE_CXX_FLAGS
2020-03-14 22:53:08 +00:00
Clownacy
7d4fda54ef
Fix errors
2020-03-14 22:50:04 +00:00
Clownacy
b84601cceb
Update DoConfig and bin2h CMake files
2020-03-14 22:41:14 +00:00
Clownacy
03c460a60b
Merge branch 'accurate' into portable
2020-03-14 22:10:00 +00:00
Clownacy
e96619141b
Update Travis file to use CXXFLAGS
2020-03-14 22:02:06 +00:00
Clownacy
4ef83526c0
More CMake cleanup
2020-03-14 21:59:42 +00:00
Clownacy
cadfeab385
Neaten-up the CMake file
2020-03-14 20:26:59 +00:00
Clownacy
216aec7caf
Clean-up CMake LTO
...
Honestly, considering the user can enable LTO by setting
CMAKE_INTERPROCEDURAL_OPTIMIZATION, I might remove this option too...
2020-03-14 20:19:48 +00:00
Clownacy
84cc01b8f0
Remove LTO from the Makefile
...
Can also be done by adding to CXXFLAGS
The CMake one will be kept around because it uses an actual CMake
feature.
2020-03-14 20:12:33 +00:00