Commit graph

13 commits

Author SHA1 Message Date
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
ec148c1072 Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
Clownacy
e5caff593c Removed the SDL dependency from Draw.h
Should make compiling with VC++ 2003 simpler
2019-02-18 20:40:07 +00:00
Clownacy
132d3c5110 Applied SURFACE_ID constants to everything 2019-02-18 14:36:58 +00:00
Clownacy
f47f036e36 Added Core and more NPCs 2019-02-07 14:08:53 +00:00
cuckydev
de6bf5209c whimsical star done 2019-02-03 13:41:15 -05:00
cuckydev
ed4d67b0cb nope 2019-01-31 10:58:04 -05:00
cuckydev
10d946aca2 map system doesn't work 2019-01-29 09:17:13 -05:00
cuckydev
1e7b07a102 working on arms and items 2019-01-28 12:26:35 -05:00
cuckydev
7fa14698f0 ADDED OUCHIE 2019-01-27 14:54:05 -05:00
cuckydev
c04092df89 added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00
cuckydev
cbc5542cca added some stuff 2019-01-24 22:19:56 -05:00