Clownacy
|
ef00bbcdd4
|
Get window icon working in GLFW
Amazingly, this actually works in SDL2, so now they both use this
method.
|
2020-04-02 22:03:08 +01:00 |
|
Clownacy
|
b274c3af6a
|
Fix window icon in Windows builds
|
2020-01-23 12:29:22 +00:00 |
|
Clownacy
|
ad9e3c3e3b
|
Upscale the window icon
Using a 16x16 icon looks terrible on Raspbian's Pixel desktop (it
upscales with blurry filtering).
|
2020-01-21 10:54:54 +00:00 |
|
Clownacy
|
0ec8997244
|
Add back the resource files this branch uses
|
2019-09-04 15:03:40 +00:00 |
|
Clownacy
|
d3085eabd5
|
Merge branch 'accurate' into portable
|
2019-09-04 15:00:28 +00:00 |
|
Clownacy
|
990c0d37ac
|
Remove unneeded resource files
|
2019-09-04 14:59:45 +00:00 |
|
Clownacy
|
0be5e9ead8
|
Restored the window icon and custom cursor
|
2019-09-04 14:39:37 +00:00 |
|
Clownacy
|
84faec1bd1
|
Resource file overhaul part 1: metadata
|
2019-08-27 22:33:50 +01:00 |
|
Clownacy
|
49defcc3fb
|
Now the build output directory is generated completely
The data folder is now stored in the new assets folder, and copied
across as part of the build process.
|
2019-06-17 19:13:29 +00:00 |
|