Commit graph

1208 commits

Author SHA1 Message Date
Clownacy
b1dbce8743 More-accurate Ending.cpp variable arrangement 2020-01-07 06:05:07 +00:00
Clownacy
0ceb8955d2 More-accurate Caret.cpp variable arrangement 2020-01-07 05:54:44 +00:00
Clownacy
25369bcf67 More-accurate Bullet.cpp variable arrangement 2020-01-07 05:51:54 +00:00
Clownacy
f33b7b386b More-accurate BulHit.cpp variable arrangement 2020-01-07 05:37:40 +00:00
Clownacy
1ea4031de8 More-accurate BossX.cpp variable-arrangement 2020-01-07 05:34:05 +00:00
Clownacy
c1abe80682 More-accurate BossTwinD.cpp variable arrangement 2020-01-07 05:31:03 +00:00
Clownacy
a22f4acd58 More-accurate BossPress.cpp variable arrangement 2020-01-07 05:29:21 +00:00
Clownacy
d137369a93 More-accurate BossIronH.cpp variable arrangement 2020-01-07 05:26:54 +00:00
Clownacy
3fdd459ad2 More-accurate BossFrog.cpp variable arrangement 2020-01-07 05:25:24 +00:00
Clownacy
15f9297ec7 More-accurate BossBallos.cpp variable arrangement 2020-01-07 05:23:10 +00:00
Clownacy
de7ea5a251 More-accurate BossAlmo2.cpp variable arrangement 2020-01-07 05:20:36 +00:00
Clownacy
a0813edd2b More-accurate Boss.cpp variable arrangement 2020-01-07 05:15:56 +00:00
Clownacy
36f203ca16 More-accurate Back.cpp variable arrangement 2020-01-07 05:11:43 +00:00
Clownacy
e70074cf64 More-accurate ArmsItem.cpp variable arrangement 2020-01-07 05:07:47 +00:00
Clownacy
84626ea710 Merge branch 'accurate' into portable 2020-01-07 04:55:16 +00:00
Clownacy
dbe773f01a ...Remove more C-compatibility stuff 2020-01-07 04:50:15 +00:00
Clownacy
30968a626c Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Clownacy
098647f7fd More-accurate TextScr.cpp variable arrangement 2020-01-07 04:39:14 +00:00
Clownacy
a0eb646a1f Add ability to lock certain parts of a surface
This avoids conditional jumps based on uninitalised memory, and
should be faster, and should be lighter on memory.
2020-01-07 03:52:37 +00:00
Clownacy
8a860c57f3 Deleted Types.h
Leftover from the Linux port, where it seemed to contains standard
types like int32_t and __quad_t.

Personally, I think Linux port implementation details like this are
out of the scope of the project.
2020-01-06 21:21:33 +00:00
Clownacy
58d7a45392 Empty Tags.h
There's no evidence Tags.h contained these variables (if anything, it
appears that Pixel manually declared them in every file that used
them).

gg Pixel
2020-01-06 21:20:17 +00:00
Clownacy
9498fe13be Made TextScr.cpp valid C89
See #41
2020-01-06 21:15:42 +00:00
Clownacy
65682dd913 Made Dialog.cpp valid C89
See #41
2020-01-06 21:01:17 +00:00
Clownacy
fb8ba25d0f Made Stage.cpp valid C89
See #41
2020-01-06 20:57:20 +00:00
Clownacy
664d76f94e
Merge pull request #90 from GabrielRavier/bugFix/portableValgrindStuff
Fix memory bugs
2020-01-06 20:37:02 +00:00
Clownacy
33c1ea8f20 Made ValueView.cpp valid C89 2020-01-06 20:05:49 +00:00
Clownacy
df9dc3e22d Merge branch 'accurate' into portable 2020-01-06 19:39:36 +00:00
Clownacy
c838e8ebcb Add and apply the enum_ESCRETURN enum
Restored from the original source code, as it survived in the Linux
port's debug data.
2020-01-06 19:19:17 +00:00
Clownacy
cffc3af45e Fix bad merge 2020-01-06 18:49:15 +00:00
Clownacy
59c4f0e183 Merge branch 'accurate' into portable 2020-01-06 18:43:44 +00:00
Clownacy
b5ad6f5154 Made Star.cpp compile as C89 in VS2003
I hope this doesn't get *too* invasive.
2020-01-06 18:39:23 +00:00
Clownacy
1e902b009f Slight formatting tweak in Input.cpp 2020-01-06 18:38:45 +00:00
Clownacy
c26954a559 Merge branch 'accurate' into portable 2020-01-06 18:38:22 +00:00
Gabriel Ravier
2911bfda5c Removed memory leak in Backend_LoadGlyph
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-06 18:26:25 +01:00
Gabriel Ravier
752b4cee3f Correct bug in which Backend_LockSurface would not initialize surface->pixels, leaving a bug in which Backend_UnlockSurface used uninitialized values in certain scenarios (such as in ScaleAndUploadSurface)
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-06 18:26:25 +01:00
Gabriel Ravier
befb5f7fb5 ScaleAndUploadSurface now doesn't take ownership of the surface it is passed and frees it. This is to correct multiple occurences of use-after-free occuring from use of the passed surface after a call to ScaleAndUploadSurface using it 2020-01-06 18:26:25 +01:00
Clownacy
f36fc61de3 Made Input.cpp more ASM-accurate
There was one ASM-inaccuracy I missed last time, but now I've also
made the file's memory layout accurate (it appears that global
variable initialisation actually affects the order they reside in
memory).
2020-01-06 16:57:41 +00:00
Clownacy
df534bb612 Fix SDLTexture backend's linked-list
Was causing some use-after-free behaviour, according to valgrind.

Should fix #87
2020-01-06 14:48:56 +00:00
Clownacy
38484613d5 Better GUID-printing bugfix
%hhx is a C99 thing, apparently.
2020-01-05 04:44:32 +00:00
Clownacy
354f23cf3f Improved accuracy of Input.cpp
Applied some missing constants/macros, and corrected an
ASM-inaccuracy.

I always wondered why the original code only passed the first member
of the GUID struct, but it turned out it didn't: it actually passed
the whole thing.

Also, it's starting to bother me how many ASM-inaccuracies have
sneaked-through. v2.0 was *meant* to have fixed all this already.
2020-01-05 03:48:02 +00:00
Clownacy
d4f13cea8a Merge branch 'accurate' into portable 2020-01-04 21:53:06 +00:00
Clownacy
9bfaeb5390 Apply some more missing constants 2020-01-04 21:48:52 +00:00
Clownacy
bbf77f9cfd Capitalise a macro 2020-01-04 20:57:36 +00:00
Clownacy
2e8d3441ed Turns out I'm the stupid one 2020-01-04 19:49:43 +00:00
Clownacy
5b4d343df4 Apply missing constants
Yay WinAPI
2020-01-04 19:45:39 +00:00
Clownacy
0218402222 Fully-initialise the JOYSTICK_STATUS struct
This matches the vanilla behaviour.
2020-01-04 19:41:04 +00:00
Clownacy
b00e65b90b Merge branch 'accurate' into portable 2020-01-04 01:09:49 +00:00
Clownacy
deadc396bc Don't deinit SDL before calling an SDL function
Also, it's possible for SDL to initialise without 'joystick' being
set to a non-NULL value.
2020-01-04 01:09:07 +00:00
Clownacy
b35fa162e0 Remove a pair of variable declarations
Besides, these are defined in Main.cpp, not KeyControl.cpp.

Anyway, according to the Linux debug data, these two were never
declared outside of Main.cpp, showing they were never declared in a
header file.
2020-01-04 01:01:11 +00:00
Clownacy
6052a09074 Apply missing KEY_ESCAPE constant 2020-01-04 00:52:57 +00:00