Commit graph

24 commits

Author SHA1 Message Date
Gabriel Ravier
ef4a4ef43b Removed redundantly excluded files in .gitignore
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-02 18:08:49 +02:00
Gabriel Ravier
1b15898c6a Added "release", "debug", "releasejp" and "debugjp" to list of
filtered-out executables
2019-05-02 17:00:43 +02:00
Gabriel Ravier
92dedc64c5 Made .gitignore ignore only specific executable files instead of
filtering out all files without extensions
2019-05-02 16:33:33 +02:00
Clownacy
a3022e701a
Fix stupid grammar error in .gitignore
Co-Authored-By: GabrielRavier <31440290+GabrielRavier@users.noreply.github.com>
2019-05-02 16:27:09 +02:00
Gabriel Ravier
209bbfe13c Edited .gitignore to filter out build directories and added some general documentation
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-02 14:22:31 +02:00
Clownacy
b04e9ee11a .gitignore cleanup 2019-04-29 15:44:56 +01:00
Clownacy
75af33b7ed Remove unused MSVC files
Now that CMake compiles these dependencies directly, there's no need
to keep pre-built libraries around, except for MSVC2003.
2019-04-29 15:06:02 +01:00
Clownacy
079681a9d7 Added devilution-comparer files
I've kept these local for ages, but they're probably useful to have
upstream too
2019-04-29 14:49:13 +01:00
Clownacy
84ab67f474 Added data folders from vanilla Cave Story
Makes building easier when you don't have to hunt down a zip file
2019-04-20 18:17:11 +01:00
Clownacy
e2ed9ad950 Okay, forget all that. Generating an output folder was stupid. 2019-04-14 18:25:12 +01:00
Clownacy
5ec9fea302 The build folder is now automatically generated
This way, we don't need to tell everyone who uses the enhanced branch
that they need to copy res/data_en. It also gives the CMake project a
way to bundle everything into a neat little folder.
2019-04-14 03:36:57 +01:00
Clownacy
6cbc7fdf4a Updated .gitignore 2019-03-21 13:48:01 +00:00
Clownacy
75138cf93a Trim the gitignore
All these needless ignores keep screwing things up
2019-03-09 12:20:39 +00:00
Clownacy
fcb61025e3 Add missing MSVC2003 libs
Goddammit
2019-03-09 11:45:10 +00:00
Clownacy
06589ab5ea Remove leftover gitignore entry, and make MSVC2003 build define WINDOWS
This enables stuff like separate windows/taskbar icons, and system font
loading
2019-02-23 23:08:19 +00:00
Clownacy
4530bb6847 Added MSVC2003 project and dependencies
For those not in the know, Visual Studio 2003 was what Pixel used to
compile Cave Story. Getting this to compile in its original environment
goes a long way to ensuring this decompilation's accuracy, since it
allows us to check if the code creates the exact same assembly.

Since the decompilation doesn't include the original DirectX/WinAPI
backends yet, compatible SDL2 and Freetype .lib files are provided.
2019-02-23 22:46:30 +00:00
cuckydev
33244da9b8 change2 2019-02-10 10:49:20 -05:00
cuckydev
6ce0c60a3c part 2 2019-02-10 10:42:31 -05:00
cuckydev
53f4a05a39 removed data folder 2019-02-10 10:41:59 -05:00
cuckydev
efec3d420d Added Nikumaru Counter 2019-02-09 16:11:06 -05:00
cuckydev
21f83b6d56 Period 2019-02-06 16:41:37 -05:00
cuckydev
a6f65f66a6 added npc 006, and uhhhhhhhhhhh changed gitignore idkidkidk 2019-01-26 10:47:12 -05:00
GreenDev
0498f7ce25 Working on input... working on the entry point 2019-01-11 22:04:35 -05:00
cuckydev
7226a94fb1
Initial commit 2019-01-10 21:13:34 -05:00