Clownacy
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03e513365b
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PATH_LENGTH is actually Windows's MAX_PATH
When MAX_PATH isn't available, use FILENAME_MAX. This might be a bad
idea.
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2019-08-31 01:44:53 +01:00 |
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Clownacy
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bee35b5750
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Convert Profile.cpp to UTF-8
The MessageBoxA strings are ShiftJIS-encoded, but to avoid compiler
warnings (from Clang, namely), I'm using those weird '\x' things.
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2019-08-25 20:47:54 +01:00 |
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Clownacy
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b7d01aae3f
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Overhauled the Music ID enum
This should be ASM-accurate, since SurfaceID was
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2019-08-21 18:26:20 +00:00 |
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Clownacy
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427fe69374
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MessageBoxA usage cleanup
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2019-06-20 21:17:32 +01:00 |
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Clownacy
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546631fad7
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Made Profile.cpp ASM-accurate
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2019-06-20 21:10:27 +01:00 |
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Clownacy
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078dc440c7
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Made TextScr.cpp ASM-accurate
Yes! Finally!
Working towards #74
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2019-06-20 20:33:47 +01:00 |
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Gabriel Ravier
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16e66971d5
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Reformatted Profile.cpp
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-06-14 16:54:43 +02:00 |
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Gabriel Ravier
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3a80d8f4fb
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Did initial sweep with regexes
Changed regex to "((//|\;)[^ \t\n]|(for|while|if|while|do|void|int|bool)\((for|while|if|while|do)\ \(.*\)\;|\(\ |\ \)|//\ [a-z]|\ \ )|break;\n[\t]*[^\n\t\}(\/\/ Fallthrough]|[^\t\n]\{[^\n]|[^\n\t]\}[^\n]|\,[^\ ]"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-06-14 16:49:32 +02:00 |
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Clownacy
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b2812053b7
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Shut up a warning GCC was giving me
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2019-05-14 01:47:30 +01:00 |
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Clownacy
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c9d5b3d03a
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Made Ending.cpp ASM-accurate
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2019-05-13 20:43:43 +01:00 |
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Clownacy
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676ee004fe
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Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
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2019-05-13 15:18:33 +01:00 |
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Clownacy
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f3d073affe
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Made Profile.cpp mostly ASM-accurate
The original code used MessageBoxA, but we haven't ported any of the
WinAPI stuff yet, so there's no hWnd available.
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2019-05-10 20:40:58 +01:00 |
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Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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25e68bfb9d
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Mark string pointers as const
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2019-05-06 20:18:24 +01:00 |
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Clownacy
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53b39cfa72
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Note some bad code
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2019-02-27 21:56:16 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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c44186d93a
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Ditched SDL's file IO for stdio and our own convenience functions
ASM-accurate file stuff can come later.
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2019-02-15 20:33:08 +00:00 |
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cuckydev
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42f7bb55c0
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STAR
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2019-02-03 13:26:43 -05:00 |
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cuckydev
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66e96f47b7
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omega
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2019-02-02 01:19:12 -05:00 |
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cuckydev
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9fb2e33e17
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Profile saving stuff
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2019-02-01 15:56:19 -05:00 |
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Clownacy
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905ae02d77
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Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
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2019-01-31 18:42:19 +00:00 |
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Clownacy
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687f02119f
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Added SelStage.cpp (teleporter menu)
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2019-01-31 18:38:21 +00:00 |
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cuckydev
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c284afdadd
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Mapping
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2019-01-31 12:31:25 -05:00 |
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Clownacy
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5c8f80e611
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Added some TSC commands and BossLife.cpp
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2019-01-31 14:36:54 +00:00 |
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cuckydev
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10d946aca2
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
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cuckydev
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1e7b07a102
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working on arms and items
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2019-01-28 12:26:35 -05:00 |
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cuckydev
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7fa14698f0
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ADDED OUCHIE
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2019-01-27 14:54:05 -05:00 |
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cuckydev
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17b0b503a9
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got a bit of tsc done (still need to finish PutTextScript, then it's just commands as far as I know)
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2019-01-26 19:40:25 -05:00 |
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cuckydev
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f43a3c1130
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Org and sound
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2019-01-19 21:23:04 -05:00 |
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