#pragma once #include "WindowsWrapper.h" enum GameFlagsValues { // To be continued GAME_FLAG_IS_CONTROL_ENABLED = 2, // Idk tbh // To be continued }; extern int g_GameFlags; extern int gCounter; int Random(int min, int max); void PutNumber4(int x, int y, int value, BOOL bZero); BOOL Game(HWND hWnd);